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* 2D Skeletons WORK IN PROGRESSJuan Linietsky2018-02-211-0/+2
* Fix typos with codespellluz.paz2018-02-211-1/+1
* Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-211-1/+3
* Added an auto quit and auto build flag to the command line options.Nathan Warden2018-02-191-3/+3
* Merge pull request #15862 from poke1024/esc-close-dockRémi Verschelde2018-02-141-0/+6
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| * Make KEY_ESCAPE close all output/debugger docks on bottomBernhard Liebl2018-01-191-0/+6
* | Small changes to the "Recent Scenes" menu.Michael Alexsander Silva Dias2018-02-021-31/+22
* | Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky2018-01-301-0/+4
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* Fix typos in code and docs with codespellRémi Verschelde2018-01-181-2/+2
* Properly save the new save safe setting, avoid crash.Juan Linietsky2018-01-121-2/+2
* Attempt renaming multiple times on safe file save, and make the behavior opti...Juan Linietsky2018-01-121-1/+1
* Fixes #15416 - "The deleted nodes are hanging in the inspector."Blazej Floch2018-01-081-1/+1
* Merge pull request #15438 from endragor/export-after-importRémi Verschelde2018-01-071-36/+36
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| * Perform export after import is fully completeRuslan Mustakov2017-12-301-36/+36
* | Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky2018-01-061-0/+5
* | Avoid crashing when dependencies on inherited/instanced scenes cant be satisf...Juan Linietsky2018-01-051-1/+8
* | Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* | Fix crash in OS::execute on FreeBSDRémi Verschelde2018-01-041-1/+1
* | Merge pull request #15226 from volzhs/copy-resourceRémi Verschelde2018-01-031-1/+2
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| * | Copy resource with specific extensionvolzhs2018-01-011-1/+2
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* | Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* | Fixed right dock dragger not disappearing when there is no docks there.Michael Alexsander Silva Dias2017-12-221-1/+15
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* EditorSettings: Move scene tab options to their dedicated categoryRémi Verschelde2017-12-201-3/+3
* Good while it lasted, restored full 3D for 2D viewport, as required for Canva...Juan Linietsky2017-12-191-1/+1
* Cleanup some #if 0'd codeRémi Verschelde2017-12-171-9/+1
* -Added new scene conversion to binary on export (disabled by default, please ...Juan Linietsky2017-12-151-0/+5
* GDScript files are converted to binary on export now.Juan Linietsky2017-12-141-0/+1
* -Add lightmapperJuan Linietsky2017-12-141-4/+6
* Fixed close current scene closing the wrong scene, issue 13844Paulb232017-12-101-0/+3
* Style: Re-apply clang-format over recent invalid additionsRémi Verschelde2017-12-101-1/+0
* Exposed EditorSceneImporter to script. Added APIs to use intermediate convert...Juan Linietsky2017-12-071-0/+2
* Merge pull request #14348 from waldson/feature-set-main-screen-plugin-iconGeorge Marques2017-12-071-2/+15
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| * Add method to set main screen plugin iconWaldson Patrício2017-12-061-2/+15
* | Reduce some graphics memory usage by disabling unnecesary modes, closes #12831Juan Linietsky2017-12-061-0/+2
* | Fix and rewrite folding logic, closes #14005, closes #13421Juan Linietsky2017-12-061-3/+5
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* Make sure the scene warning of changes may be lost is only for scenes, fixes ...Juan Linietsky2017-12-051-1/+1
* Merge pull request #13977 from waldson/fix-stop-scene-always-activeAndreas Haas2017-12-051-1/+4
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| * Fix stop button always enabled (issue #13933)Waldson Patrício2017-12-041-1/+4
* | Small fixes to #13233Dmitry Koteroff2017-11-281-5/+0
* | Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2Rémi Verschelde2017-11-261-1/+25
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| * | Implemented a collapse/expand all feature request for Inspector (issue #9427)...Dmitry Koteroff2017-11-241-1/+25
* | | Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385Rémi Verschelde2017-11-261-2/+41
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| * | | Restore scenes on startup, issue 2385Paulb232017-11-241-2/+41
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* | | Merge pull request #13298 from YeldhamDev/translation_layoutRémi Verschelde2017-11-261-7/+11
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| * | | Fix not being able to select an editor layout created in another language.Michael Alexsander Silva Dias2017-11-261-7/+11
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* / / Universalize draw-over API for EditorPluginsPedro J. Estébanez2017-11-241-2/+11
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* | Fix loop of scene tabs updatesRémi Verschelde2017-11-211-1/+2
* | Merge pull request #11940 from GodotExplorer/debuggerRémi Verschelde2017-11-201-2/+13
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| * | Better supported for remote object editing with the inspector with a simple d...geequlim2017-11-171-2/+13
* | | Merge pull request #13097 from ianb96/scene_tab_crash_fixPoommetee Ketson2017-11-201-1/+3
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