| Commit message (Expand) | Author | Age | Files | Lines |
| * | 2D Skeletons WORK IN PROGRESS | Juan Linietsky | 2018-02-21 | 1 | -0/+2 |
| * | Fix typos with codespell | luz.paz | 2018-02-21 | 1 | -1/+1 |
| * | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky | 2018-02-21 | 1 | -1/+3 |
| * | Added an auto quit and auto build flag to the command line options. | Nathan Warden | 2018-02-19 | 1 | -3/+3 |
| * | Merge pull request #15862 from poke1024/esc-close-dock | Rémi Verschelde | 2018-02-14 | 1 | -0/+6 |
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| | * | Make KEY_ESCAPE close all output/debugger docks on bottom | Bernhard Liebl | 2018-01-19 | 1 | -0/+6 |
| * | | Small changes to the "Recent Scenes" menu. | Michael Alexsander Silva Dias | 2018-02-02 | 1 | -31/+22 |
| * | | Ability to import .escn files, which is just a .tscn but with forced import. | Juan Linietsky | 2018-01-30 | 1 | -0/+4 |
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| * | Fix typos in code and docs with codespell | Rémi Verschelde | 2018-01-18 | 1 | -2/+2 |
| * | Properly save the new save safe setting, avoid crash. | Juan Linietsky | 2018-01-12 | 1 | -2/+2 |
| * | Attempt renaming multiple times on safe file save, and make the behavior opti... | Juan Linietsky | 2018-01-12 | 1 | -1/+1 |
| * | Fixes #15416 - "The deleted nodes are hanging in the inspector." | Blazej Floch | 2018-01-08 | 1 | -1/+1 |
| * | Merge pull request #15438 from endragor/export-after-import | Rémi Verschelde | 2018-01-07 | 1 | -36/+36 |
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| | * | Perform export after import is fully complete | Ruslan Mustakov | 2017-12-30 | 1 | -36/+36 |
| * | | Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828 | Juan Linietsky | 2018-01-06 | 1 | -0/+5 |
| * | | Avoid crashing when dependencies on inherited/instanced scenes cant be satisf... | Juan Linietsky | 2018-01-05 | 1 | -1/+8 |
| * | | Add missing copyright headers and fix formatting | Rémi Verschelde | 2018-01-05 | 1 | -0/+1 |
| * | | Fix crash in OS::execute on FreeBSD | Rémi Verschelde | 2018-01-04 | 1 | -1/+1 |
| * | | Merge pull request #15226 from volzhs/copy-resource | Rémi Verschelde | 2018-01-03 | 1 | -1/+2 |
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| | * | | Copy resource with specific extension | volzhs | 2018-01-01 | 1 | -1/+2 |
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| * | | Update copyright statements to 2018 | Rémi Verschelde | 2018-01-01 | 1 | -2/+2 |
| * | | Fixed right dock dragger not disappearing when there is no docks there. | Michael Alexsander Silva Dias | 2017-12-22 | 1 | -1/+15 |
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| * | EditorSettings: Move scene tab options to their dedicated category | Rémi Verschelde | 2017-12-20 | 1 | -3/+3 |
| * | Good while it lasted, restored full 3D for 2D viewport, as required for Canva... | Juan Linietsky | 2017-12-19 | 1 | -1/+1 |
| * | Cleanup some #if 0'd code | Rémi Verschelde | 2017-12-17 | 1 | -9/+1 |
| * | -Added new scene conversion to binary on export (disabled by default, please ... | Juan Linietsky | 2017-12-15 | 1 | -0/+5 |
| * | GDScript files are converted to binary on export now. | Juan Linietsky | 2017-12-14 | 1 | -0/+1 |
| * | -Add lightmapper | Juan Linietsky | 2017-12-14 | 1 | -4/+6 |
| * | Fixed close current scene closing the wrong scene, issue 13844 | Paulb23 | 2017-12-10 | 1 | -0/+3 |
| * | Style: Re-apply clang-format over recent invalid additions | Rémi Verschelde | 2017-12-10 | 1 | -1/+0 |
| * | Exposed EditorSceneImporter to script. Added APIs to use intermediate convert... | Juan Linietsky | 2017-12-07 | 1 | -0/+2 |
| * | Merge pull request #14348 from waldson/feature-set-main-screen-plugin-icon | George Marques | 2017-12-07 | 1 | -2/+15 |
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| | * | Add method to set main screen plugin icon | Waldson Patrício | 2017-12-06 | 1 | -2/+15 |
| * | | Reduce some graphics memory usage by disabling unnecesary modes, closes #12831 | Juan Linietsky | 2017-12-06 | 1 | -0/+2 |
| * | | Fix and rewrite folding logic, closes #14005, closes #13421 | Juan Linietsky | 2017-12-06 | 1 | -3/+5 |
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| * | Make sure the scene warning of changes may be lost is only for scenes, fixes ... | Juan Linietsky | 2017-12-05 | 1 | -1/+1 |
| * | Merge pull request #13977 from waldson/fix-stop-scene-always-active | Andreas Haas | 2017-12-05 | 1 | -1/+4 |
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| | * | Fix stop button always enabled (issue #13933) | Waldson Patrício | 2017-12-04 | 1 | -1/+4 |
| * | | Small fixes to #13233 | Dmitry Koteroff | 2017-11-28 | 1 | -5/+0 |
| * | | Merge pull request #13233 from Krakean/add_eidtorinspector_collapseexpand_v2 | Rémi Verschelde | 2017-11-26 | 1 | -1/+25 |
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| | * | | Implemented a collapse/expand all feature request for Inspector (issue #9427)... | Dmitry Koteroff | 2017-11-24 | 1 | -1/+25 |
| * | | | Merge pull request #13259 from Paulb23/restore_scenes_on_startup_issue_2385 | Rémi Verschelde | 2017-11-26 | 1 | -2/+41 |
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| | * | | | Restore scenes on startup, issue 2385 | Paulb23 | 2017-11-24 | 1 | -2/+41 |
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| * | | | Merge pull request #13298 from YeldhamDev/translation_layout | Rémi Verschelde | 2017-11-26 | 1 | -7/+11 |
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| | * | | | Fix not being able to select an editor layout created in another language. | Michael Alexsander Silva Dias | 2017-11-26 | 1 | -7/+11 |
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| * / / | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez | 2017-11-24 | 1 | -2/+11 |
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| * | | Fix loop of scene tabs updates | Rémi Verschelde | 2017-11-21 | 1 | -1/+2 |
| * | | Merge pull request #11940 from GodotExplorer/debugger | Rémi Verschelde | 2017-11-20 | 1 | -2/+13 |
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| | * | | Better supported for remote object editing with the inspector with a simple d... | geequlim | 2017-11-17 | 1 | -2/+13 |
| * | | | Merge pull request #13097 from ianb96/scene_tab_crash_fix | Poommetee Ketson | 2017-11-20 | 1 | -1/+3 |
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