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path:
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editor
/
editor_node.cpp
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Author
Age
Files
Lines
*
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-06-18
1
-35
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+62
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Fix path typo for editor def capitalize_properties
Guilherme Felipe
2018-06-15
1
-1
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+8
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Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMD
Rémi Verschelde
2018-06-11
1
-4
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+39
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Entirely new (and much improved) animation editor.
Juan Linietsky
2018-06-07
1
-3
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+4
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Move NavigationMeshEditorPlugin to Recast module as should be
Rémi Verschelde
2018-05-30
1
-2
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+0
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Merge pull request #15489 from willnationsdev/gdnative-hook
Max Hilbrunner
2018-05-26
1
-4
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+13
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Add EditorPlugin.build() build callbacks
Will Nations
2018-01-08
1
-4
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+13
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Merge pull request #18234 from flashyincceo/font-preview
Max Hilbrunner
2018-05-26
1
-0
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+1
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Adding font preview to file browsers
Peter Folkins
2018-05-09
1
-0
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+1
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Moved inspector functionality from EditorNode to InspectorDock.
Daniel J. Ramirez
2018-05-17
1
-576
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+26
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-Ability to open resources in the same window
Juan Linietsky
2018-05-17
1
-15
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+31
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-New inspector.
Juan Linietsky
2018-05-15
1
-32
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+42
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Allow exporting runnable presets from command line
Leon Krause
2018-05-10
1
-1
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+1
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Implemented ragdoll
AndreaCatania
2018-05-07
1
-0
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+4
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Merge pull request #15640 from willnationsdev/resource-saved-signal
Max Hilbrunner
2018-05-07
1
-0
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+1
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Added EditorPlugin 'resource_saved' signal
Will Nations
2018-01-31
1
-0
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+1
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Merge pull request #17196 from RandomShaper/improve-gui-touch
Rémi Verschelde
2018-05-02
1
-1
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+1
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Implement universal translation of touch to mouse
Pedro J. Estébanez
2018-04-30
1
-1
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+1
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Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var
Rémi Verschelde
2018-05-01
1
-5
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+5
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Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-04-19
1
-5
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+5
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*
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Revert "Added a more specific error message on export"
Rémi Verschelde
2018-05-01
1
-1
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+1
*
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Merge pull request #18506 from AlexHolly/export-more-specific-error-message
Max Hilbrunner
2018-04-30
1
-1
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+1
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Added a more specific error message on export
Alexander Holland
2018-04-29
1
-1
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+1
*
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Merge pull request #18455 from neikeq/export-pck-zip-debug
Hein-Pieter van Braam
2018-04-29
1
-3
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+3
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Make 'Export PCK/ZIP' work well with EditorExportPlugin
Ignacio Etcheverry
2018-04-26
1
-3
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+3
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CSG Support for Godot!
Juan Linietsky
2018-04-27
1
-1
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+1
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Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-22
1
-32
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+32
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Drag to rearrange Tabs and TabContainer
ianb96
2018-04-08
1
-0
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+52
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Merge pull request #17443 from Noshyaar/tilesetcrash
Juan Linietsky
2018-04-08
1
-16
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+12
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Fix converting to tileset crashes Godot if existing file is not tileset
Poommetee Ketson
2018-03-23
1
-16
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+12
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Explicitly print an error when --export fails.
Pieter-Jan Briers
2018-04-04
1
-5
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+9
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Fix bug added in PR#17589. Resources couldn't be saved to files
robfram
2018-03-24
1
-4
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+2
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Merge pull request #17706 from Calinou/overhaul-hidpi-settings
Rémi Verschelde
2018-03-23
1
-12
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+37
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Overhaul the display scaling editor settings
Hugo Locurcio
2018-03-23
1
-12
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+37
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Merge pull request #17496 from robfram/fix-f3-change-editor-and-find
Rémi Verschelde
2018-03-23
1
-0
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+6
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Fix pressing `F3` do both changing to script editor AND find next text
robfram
2018-03-16
1
-0
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+6
*
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Merge pull request #17576 from Mr-Slurpy/master
Rémi Verschelde
2018-03-23
1
-6
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+66
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Added tool menu functions in EditorPlugin
Mr-Slurpy
2018-03-17
1
-6
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+66
*
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Prevented external editor from running multiple times
Ivan Vodopiviz
2018-03-21
1
-1
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+2
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Fix saving unmodified scenes and resources
robfram
2018-03-18
1
-1
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+7
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Merge pull request #17013 from Noshyaar/theme
Rémi Verschelde
2018-03-13
1
-16
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+33
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Update icons when theme changed
Poommetee Ketson
2018-02-25
1
-16
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+33
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Merge pull request #17116 from poke1024/fix16734
Rémi Verschelde
2018-03-13
1
-0
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+1
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Fix round preview getting square on "run scene" (issue 16734)
poke1024
2018-02-28
1
-0
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+1
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Merge pull request #17435 from poke1024/output-error-icon
Rémi Verschelde
2018-03-13
1
-1
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+2
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Show error icon at "Output" in case of errors
Bernhard Liebl
2018-03-11
1
-1
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+2
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EditorNode: fix clicking ok keeps trying to save
Poommetee Ketson
2018-03-11
1
-0
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+3
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*
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2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
1
-0
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+2
*
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Fix typos with codespell
luz.paz
2018-02-21
1
-1
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+1
*
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Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
1
-1
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+3
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