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path: root/editor/editor_node.cpp
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* -Added AnimationGraphPlayer (still missing features)Juan Linietsky2018-06-181-35/+62
* Fix path typo for editor def capitalize_propertiesGuilherme Felipe2018-06-151-1/+8
* Fix shortcuts using KEY_MASK_CTRL instead of KEY_MASK_CMDRémi Verschelde2018-06-111-4/+39
* Entirely new (and much improved) animation editor.Juan Linietsky2018-06-071-3/+4
* Move NavigationMeshEditorPlugin to Recast module as should beRémi Verschelde2018-05-301-2/+0
* Merge pull request #15489 from willnationsdev/gdnative-hookMax Hilbrunner2018-05-261-4/+13
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| * Add EditorPlugin.build() build callbacksWill Nations2018-01-081-4/+13
* | Merge pull request #18234 from flashyincceo/font-previewMax Hilbrunner2018-05-261-0/+1
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| * | Adding font preview to file browsersPeter Folkins2018-05-091-0/+1
* | | Moved inspector functionality from EditorNode to InspectorDock.Daniel J. Ramirez2018-05-171-576/+26
* | | -Ability to open resources in the same windowJuan Linietsky2018-05-171-15/+31
* | | -New inspector.Juan Linietsky2018-05-151-32/+42
* | | Allow exporting runnable presets from command lineLeon Krause2018-05-101-1/+1
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* | Implemented ragdollAndreaCatania2018-05-071-0/+4
* | Merge pull request #15640 from willnationsdev/resource-saved-signalMax Hilbrunner2018-05-071-0/+1
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| * | Added EditorPlugin 'resource_saved' signalWill Nations2018-01-311-0/+1
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* | Merge pull request #17196 from RandomShaper/improve-gui-touchRémi Verschelde2018-05-021-1/+1
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| * | Implement universal translation of touch to mousePedro J. Estébanez2018-04-301-1/+1
* | | Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-varRémi Verschelde2018-05-011-5/+5
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| * | | Fix Coverity reports of uninitialized scalar variableRémi Verschelde2018-04-191-5/+5
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* | | Revert "Added a more specific error message on export"Rémi Verschelde2018-05-011-1/+1
* | | Merge pull request #18506 from AlexHolly/export-more-specific-error-messageMax Hilbrunner2018-04-301-1/+1
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| * | | Added a more specific error message on exportAlexander Holland2018-04-291-1/+1
* | | | Merge pull request #18455 from neikeq/export-pck-zip-debugHein-Pieter van Braam2018-04-291-3/+3
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| * | | Make 'Export PCK/ZIP' work well with EditorExportPluginIgnacio Etcheverry2018-04-261-3/+3
* | | | CSG Support for Godot!Juan Linietsky2018-04-271-1/+1
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* / / Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio2018-04-221-32/+32
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* | Drag to rearrange Tabs and TabContainerianb962018-04-081-0/+52
* | Merge pull request #17443 from Noshyaar/tilesetcrashJuan Linietsky2018-04-081-16/+12
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| * | Fix converting to tileset crashes Godot if existing file is not tilesetPoommetee Ketson2018-03-231-16/+12
* | | Explicitly print an error when --export fails.Pieter-Jan Briers2018-04-041-5/+9
* | | Fix bug added in PR#17589. Resources couldn't be saved to filesrobfram2018-03-241-4/+2
* | | Merge pull request #17706 from Calinou/overhaul-hidpi-settingsRémi Verschelde2018-03-231-12/+37
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| * | | Overhaul the display scaling editor settingsHugo Locurcio2018-03-231-12/+37
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* | | Merge pull request #17496 from robfram/fix-f3-change-editor-and-findRémi Verschelde2018-03-231-0/+6
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| * | | Fix pressing `F3` do both changing to script editor AND find next textrobfram2018-03-161-0/+6
* | | | Merge pull request #17576 from Mr-Slurpy/masterRémi Verschelde2018-03-231-6/+66
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| * | | | Added tool menu functions in EditorPluginMr-Slurpy2018-03-171-6/+66
* | | | | Prevented external editor from running multiple timesIvan Vodopiviz2018-03-211-1/+2
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* | | | Fix saving unmodified scenes and resourcesrobfram2018-03-181-1/+7
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* | | Merge pull request #17013 from Noshyaar/themeRémi Verschelde2018-03-131-16/+33
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| * | | Update icons when theme changedPoommetee Ketson2018-02-251-16/+33
* | | | Merge pull request #17116 from poke1024/fix16734Rémi Verschelde2018-03-131-0/+1
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| * | | | Fix round preview getting square on "run scene" (issue 16734)poke10242018-02-281-0/+1
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* | | | Merge pull request #17435 from poke1024/output-error-iconRémi Verschelde2018-03-131-1/+2
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| * | | | Show error icon at "Output" in case of errorsBernhard Liebl2018-03-111-1/+2
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* / / / EditorNode: fix clicking ok keeps trying to savePoommetee Ketson2018-03-111-0/+3
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* | | 2D Skeletons WORK IN PROGRESSJuan Linietsky2018-02-211-0/+2
* | | Fix typos with codespellluz.paz2018-02-211-1/+1
* | | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky2018-02-211-1/+3