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| author | AndreaCatania | 2017-10-03 18:49:32 +0200 |
|---|---|---|
| committer | Andrea Catania | 2018-05-07 21:03:16 +0200 |
| commit | 9e57a07fb60fcd6c55bd51cf63d4c3cf4c6a3b26 (patch) | |
| tree | ccf404b982a662dfba1c3c5d663ba16b6f7ba2e3 /editor/editor_node.cpp | |
| parent | 8c30337565326f313e398f6428eda5cb17614f14 (diff) | |
| download | godot-9e57a07fb60fcd6c55bd51cf63d4c3cf4c6a3b26.tar.gz godot-9e57a07fb60fcd6c55bd51cf63d4c3cf4c6a3b26.tar.zst godot-9e57a07fb60fcd6c55bd51cf63d4c3cf4c6a3b26.zip | |
Implemented ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
Implementing ragdoll
a
Implemented implicit hierarchy.
Improved
Added some physics properties
Added bone offset to preserve COM, partially fixed scaling
work in progress
WIP
wip
Implemented Joint Gizmos
Implemented pin joint joint
Implemented all joints
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 23c6ee4c3..fd5a6dffc 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -93,6 +93,7 @@ #include "editor/plugins/particles_editor_plugin.h" #include "editor/plugins/path_2d_editor_plugin.h" #include "editor/plugins/path_editor_plugin.h" +#include "editor/plugins/physical_bone_plugin.h" #include "editor/plugins/polygon_2d_editor_plugin.h" #include "editor/plugins/resource_preloader_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" @@ -100,6 +101,7 @@ #include "editor/plugins/shader_editor_plugin.h" #include "editor/plugins/shader_graph_editor_plugin.h" #include "editor/plugins/skeleton_2d_editor_plugin.h" +#include "editor/plugins/skeleton_editor_plugin.h" #include "editor/plugins/spatial_editor_plugin.h" #include "editor/plugins/sprite_editor_plugin.h" #include "editor/plugins/sprite_frames_editor_plugin.h" @@ -5881,6 +5883,8 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); add_editor_plugin(memnew(NavigationMeshEditorPlugin(this))); + add_editor_plugin(memnew(SkeletonEditorPlugin(this))); + add_editor_plugin(memnew(PhysicalBonePlugin(this))); // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way // Waiting for PropertyEditor rewrite (planned for 3.1) to be refactored. |
