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path: root/drivers/gles3/shaders/cubemap_filter.glsl (follow)
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* Several changes to better run in mobile.Juan Linietsky2017-07-221-1/+1
* -Fix for multiple reflection probes causing issues.Juan Linietsky2017-07-151-0/+2
* Added triplanar mapping, toon mode, and more specular modes for materials. Ad...Juan Linietsky2017-07-081-1/+3
* Some changes to dual paraboloid envmap generation, fixes somme bleedingJuan Linietsky2017-07-051-3/+2
* Implemented environment arrays for skybox reflection and roughness, quality i...Juan Linietsky2017-07-041-8/+48
* Removed skybox support, added panorama support. Skybox support may come back ...Juan Linietsky2017-05-251-1/+34
* working reflection probes!!Juan Linietsky2016-11-191-2/+38
* -Many many fixesJuan Linietsky2016-10-291-1/+1
* PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-271-10/+49
* More scene work, can display a skyboxJuan Linietsky2016-10-211-0/+143