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path:
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/
drivers
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gles3
/
rasterizer_storage_gles3.cpp
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Author
Age
Files
Lines
...
*
fixed bug removing dependencies
Juan Linietsky
2016-11-24
1
-1
/
+14
*
Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-24
1
-94
/
+307
*
WIP immediates and proper buffers swapping
Juan Linietsky
2016-11-23
1
-9
/
+125
*
Migrated from GLES to GLAD, fixes many issues.
Juan Linietsky
2016-11-22
1
-23
/
+68
*
Instancing is working! (hooray)
Juan Linietsky
2016-11-22
1
-49
/
+487
*
Skeletons are working now.
Juan Linietsky
2016-11-21
1
-18
/
+210
*
Huge amount of improvement in the material system. Materials should be
Juan Linietsky
2016-11-20
1
-2
/
+18
*
working reflection probes!!
Juan Linietsky
2016-11-19
1
-12
/
+321
*
Done with lights and shadows (wonder if i'm missing something..)
Juan Linietsky
2016-11-11
1
-13
/
+28
*
all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
1
-14
/
+310
*
resolved reflection cubemap blending
Juan Linietsky
2016-10-29
1
-1
/
+3
*
-Many many fixes
Juan Linietsky
2016-10-29
1
-101
/
+113
*
PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
1
-38
/
+186
*
More scene work, can display a skybox
Juan Linietsky
2016-10-21
1
-0
/
+137
*
Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-19
1
-18
/
+702
*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-7
/
+892
*
-Added ViewportContainer, this is the only way to make viewports show up in G...
Juan Linietsky
2016-10-05
1
-6
/
+58
*
make editor update by tracking changes in visualserverraster
Juan Linietsky
2016-10-03
1
-4
/
+4
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-0
/
+2045
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