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path: root/drivers/gles3/rasterizer_gles3.cpp
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* Fix UWP build after #14622.bruvzg2018-05-181-2/+2
* Merge pull request #14622 from bruvzg/non-rectangular-windowsHein-Pieter van Braam2018-05-081-1/+47
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| * Experimental support for windows with per-pixel transparency (macOS, X11 and ...bruvzg2018-04-071-1/+47
* | Fixes logically dead code (Coverity)Crazy-P2018-04-211-2/+0
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* Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and Rasterizer...Wilson E. Alvarez2018-03-131-0/+1
* Add GL_ARB_framebuffer_object extension support check and GL_EXT_framebuffer_...bruvzg2018-03-051-17/+19
* Fix stretch aspect keep modevolzhs2018-01-101-1/+1
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Some fixes to improve precision and speed on Android. Fixes precision issues ...Juan Linietsky2018-01-021-0/+10
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Cleanup some #if 0'd codeRémi Verschelde2017-12-171-37/+0
* Merge pull request #13264 from zatherz/feature/projectsettings_limitsJuan Linietsky2017-11-261-1/+2
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| * Add range to anisotropic filter level (1 to 16 with integer steps)Zatherz2017-11-251-1/+2
* | Add ability to opt-out buffer swapping in `VS::draw()`Pedro J. Estébanez2017-11-251-2/+5
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* Check whether GL context supports the expected APIRémi Verschelde2017-11-191-23/+16
* Disable OpenGL warnings unless running with -v, closes #7171Juan Linietsky2017-11-131-3/+5
* Remove performance warnings, closes #11585Juan Linietsky2017-11-061-0/+3
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Added/Fixed null pointer checksWilson E. Alvarez2017-08-261-4/+1
* sorry, leftover bug fixedJuan Linietsky2017-08-081-5/+6
* -Made visual server time affected by global time scale, closes #5583Juan Linietsky2017-08-081-1/+14
* remove meaningless print line from editor consoleIndah Sylvia2017-08-021-1/+0
* Several changes to better run in mobile.Juan Linietsky2017-07-221-1/+8
* -Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky2017-07-191-1/+1
* -Reorganized all properties of project settings (Sorry, Again).Juan Linietsky2017-07-171-4/+2
* -Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky2017-06-261-0/+1
* Restored everything related to information polling, and added information box...Juan Linietsky2017-06-111-5/+2
* renamed all Rect2.pos to Rect2.positionalexholly2017-06-041-3/+3
* Removal of Image from Variant, converted to a Resource.Juan Linietsky2017-05-171-4/+4
* Fix compilation for UWPGeorge Marques2017-04-291-1/+1
* Restored (And auto-generated) splash imageJuan Linietsky2017-04-091-0/+56
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-132/+111
* Add a bunch of missing Godot headers in own filesRémi Verschelde2017-03-051-0/+29
* -renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky2017-02-211-1/+1
* a ton of bug fixes to the rendererJuan Linietsky2017-02-161-6/+1
* shadows were not working in-editor for nvidia, fixed nowJuan Linietsky2017-02-061-0/+1
* Working on compile issues for iOSBastiaanOlij2017-01-161-2/+2
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-3/+3
* Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-051-0/+4
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| * First set of changes to fix compilation errors and initialise the gles3 rende...BastiaanOlij2017-01-041-0/+4
* | -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-051-3/+3
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* WIP particle systemJuan Linietsky2017-01-011-1/+15
* fixed a horrible bug on Windows AMD, scenes saved until now in this branchreduz2016-12-241-1/+7
* can bake for omni and spotlightJuan Linietsky2016-12-221-3/+3
* Some BRDF fixesJuan Linietsky2016-12-211-2/+17
* Godot works on Windows again..reduz2016-12-211-1/+1
* Screen space reflection effectJuan Linietsky2016-11-291-3/+3
* WIP immediates and proper buffers swappingJuan Linietsky2016-11-231-2/+1
* Migrated from GLES to GLAD, fixes many issues.Juan Linietsky2016-11-221-18/+59