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path:
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drivers
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gles3
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rasterizer_canvas_gles3.cpp
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Author
Age
Files
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...
*
-begin of export work, not done yet
Juan Linietsky
2017-02-15
1
-4
/
+4
*
Enable WebGL2 in web export, start fixing build
eska
2017-02-01
1
-2
/
+1
*
Working on compile issues for iOS
BastiaanOlij
2017-01-16
1
-0
/
+5
*
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Merge pull request #7513 from djrm/compilation_fix
Rémi Verschelde
2017-01-15
1
-1
/
+1
|
\
|
*
Matrix32 -> Transform2D
Daniel J. Ramirez
2017-01-13
1
-1
/
+1
*
|
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-7
/
+4
|
/
*
Type renames:
Juan Linietsky
2017-01-11
1
-9
/
+9
*
Godot works on Windows again..
reduz
2016-12-21
1
-4
/
+4
*
Screen space reflection effect
Juan Linietsky
2016-11-29
1
-1
/
+1
*
Migrated from GLES to GLAD, fixes many issues.
Juan Linietsky
2016-11-22
1
-59
/
+75
*
Huge amount of improvement in the material system. Materials should be
Juan Linietsky
2016-11-20
1
-0
/
+4
*
working reflection probes!!
Juan Linietsky
2016-11-19
1
-4
/
+0
*
all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
1
-2
/
+0
*
-Many many fixes
Juan Linietsky
2016-10-29
1
-1
/
+22
*
More scene work, can display a skybox
Juan Linietsky
2016-10-21
1
-1
/
+0
*
Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-19
1
-0
/
+1
*
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
-55
/
+88
*
-Added ViewportContainer, this is the only way to make viewports show up in G...
Juan Linietsky
2016-10-05
1
-8
/
+10
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-0
/
+1461
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