| Commit message (Expand) | Author | Age | Files | Lines |
| * | Modified low processor sleep to 8000 and made it customizable (should be cust... | Juan Linietsky | 2017-11-22 | 1 | -0/+11 |
| * | Merge pull request #13130 from endragor/gdnative-android-export | Rémi Verschelde | 2017-11-21 | 1 | -1/+1 |
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| | * | Proper GDNative export on Android | Ruslan Mustakov | 2017-11-21 | 1 | -1/+1 |
| * | | Return and repair file logging | Ruslan Mustakov | 2017-11-21 | 1 | -4/+13 |
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| * | Allow configuring iOS export | Ruslan Mustakov | 2017-11-21 | 1 | -0/+27 |
| * | Pass engine name and version parts as proper strings | Rémi Verschelde | 2017-11-20 | 1 | -1/+1 |
| * | Add initial support for the XDG Base Directory spec | Rémi Verschelde | 2017-11-19 | 1 | -10/+42 |
| * | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde | 2017-11-17 | 1 | -3/+3 |
| * | Make sure to obey hidpi to off by default, as present in project settings. Se... | Juan Linietsky | 2017-10-05 | 1 | -1/+1 |
| * | Merge pull request #11823 from endragor/virtual-keyboard-height | Gilles Roudiere | 2017-10-04 | 1 | -0/+4 |
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| | * | Allow to obtain virtual keyboard height | Ruslan Mustakov | 2017-10-04 | 1 | -0/+4 |
| * | | fixed the OS.has_feature() API, and added support for 32 and 64. | Juan Linietsky | 2017-10-03 | 1 | -1/+8 |
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| * | Extract logging logic | Ruslan Mustakov | 2017-09-25 | 1 | -16/+18 |
| * | Fix enums bindings | Maxim Sheronov | 2017-09-13 | 1 | -1/+1 |
| * | Fix use of unitialized variables | Hein-Pieter van Braam | 2017-09-02 | 1 | -1/+2 |
| * | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | 2017-08-27 | 1 | -1/+1 |
| * | Convert Object::cast_to() to the static version | Hein-Pieter van Braam | 2017-08-24 | 1 | -1/+1 |
| * | Makes all Godot API's methods Lower Case | Indah Sylvia | 2017-08-07 | 1 | -3/+3 |
| * | Add a way to retrieve stack bottom of the main thread | Ruslan Mustakov | 2017-07-25 | 1 | -0/+7 |
| * | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky | 2017-07-19 | 1 | -3/+21 |
| * | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky | 2017-07-17 | 1 | -1/+1 |
| * | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | 2017-05-17 | 1 | -1/+1 |
| * | Fix PRNG randomization. | Ferenc Arn | 2017-04-17 | 1 | -1/+0 |
| * | Add "Godot Engine contributors" copyright line | Rémi Verschelde | 2017-04-08 | 1 | -0/+1 |
| * | A Whole New World (clang-format edition) | Rémi Verschelde | 2017-03-05 | 1 | -116/+82 |
| * | Add API to access battery power state | Julian Murgia | 2017-03-04 | 1 | -0/+10 |
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| * | Replace Engine version API by preexisting OS one | Rémi Verschelde | 2017-01-13 | 1 | -25/+4 |
| * | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky | 2017-01-13 | 1 | -46/+3 |
| * | renamed joystick to joypad everywhere around source code! | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -1/+1 |
| * | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky | 2017-01-06 | 1 | -4/+4 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 1 | -2/+2 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -1/+1 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -0/+1 |
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| | * | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky | 2016-10-10 | 1 | -0/+1 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | | vsnc --> vsync | ISylvox | 2016-11-08 | 1 | -1/+1 |
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| * | -Modified Input and added is_action_just_pressed() as well as is_action_just_... | Juan Linietsky | 2016-09-01 | 1 | -0/+3 |
| * | Expose virtual keyboard functions to GDScript | Johan Manuel | 2016-07-21 | 1 | -4/+1 |
| * | OS: Add get_engine_version method | Rémi Verschelde | 2016-07-18 | 1 | -0/+24 |
| * | vsync support | Juan Linietsky | 2016-06-05 | 1 | -0/+8 |
| * | change invalid characters when get user data dir on Windows & Unix | volzhs | 2016-06-03 | 1 | -0/+9 |
| * | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | 2016-05-30 | 1 | -0/+1 |
| * | Reject any native video player calls on iOS that point to files within .pck a... | Aren Villanueva | 2016-02-19 | 1 | -0/+4 |
| * | x11: use different strings for WM_CLASS depending on context | hondres | 2016-01-27 | 1 | -0/+4 |
| * | Add ability to set "keep screen on" for android | volzhs | 2016-01-16 | 1 | -0/+9 |
| * | Merge pull request #3272 from Hinsbart/joy-binding | punto- | 2016-01-12 | 1 | -0/+7 |
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| | * | Add some joystick functions to input. Enables manipulation of mappings at run... | hondres | 2016-01-08 | 1 | -0/+7 |