| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move core engine tests to core/ | Rémi Verschelde | 2017-01-08 | 1 | -361/+0 |
| * | -the new shader language seems to work | Juan Linietsky | 2016-10-07 | 1 | -126/+135 |
| * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -3/+15 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -1/+1 |
| * | Update copyright in remaining files + prints in the UI | Rémi Verschelde | 2016-01-11 | 1 | -1/+1 |
| * | -completely rewritten filesystem dock and internal editor filesystem manageme... | Juan Linietsky | 2016-01-05 | 1 | -1/+1 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -1/+3 |
| * | Fixed crash bug in the shaderlang test | Vinzenz Feenstra | 2014-02-14 | 1 | -2/+1 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+339 |
