diff options
| author | Juan Linietsky | 2017-01-20 19:24:49 -0300 |
|---|---|---|
| committer | GitHub | 2017-01-20 19:24:49 -0300 |
| commit | ee0f53df52d88ca57079579f3f3e943e7e40f53a (patch) | |
| tree | fcf670f1e8aec411c6deaf97e9fc77bf5c195f31 /scene/animation/animation_player.cpp | |
| parent | 72a02555850016ab792cf498c5370983d3b72832 (diff) | |
| parent | 6f4f9aa6ded6da027c84cc466c767334dc3d3362 (diff) | |
| download | godot-ee0f53df52d88ca57079579f3f3e943e7e40f53a.tar.gz godot-ee0f53df52d88ca57079579f3f3e943e7e40f53a.tar.zst godot-ee0f53df52d88ca57079579f3f3e943e7e40f53a.zip | |
Diffstat (limited to 'scene/animation/animation_player.cpp')
| -rw-r--r-- | scene/animation/animation_player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 7fa8458fe..958b06588 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -476,7 +476,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData* p_anim,float p } #endif - static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad(value)); + static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad((double)value)); } break; case SP_NODE2D_SCALE: { #ifdef DEBUG_ENABLED @@ -690,7 +690,7 @@ void AnimationPlayer::_animation_update_transforms() { } #endif - static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad(pa->value_accum)); + static_cast<Node2D*>(pa->object)->set_rotation(Math::deg2rad((double)pa->value_accum)); } break; case SP_NODE2D_SCALE: { #ifdef DEBUG_ENABLED |
