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[gd_scene load_steps=4 format=2]

[ext_resource path="res://scripts/world.gd" type="Script" id=1]
[ext_resource path="res://cover_other.tscn" type="PackedScene" id=2]

[sub_resource type="SphereShape" id=1]

radius = 15.0

[node name="World" type="Spatial"]

script = ExtResource( 1 )
SIZE = 15

[node name="spot" type="SpotLight" parent="."]

transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0 )
layers = 1
light_color = Color( 0.771148, 0.773438, 0.480377, 1 )
light_energy = 1.5
light_negative = false
light_specular = 0.5
light_cull_mask = -1
shadow_enabled = false
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 1.0
shadow_contact = 0.0
shadow_max_distance = 45.0
editor_only = false
spot_range = 27.0
spot_attenuation = 1.0
spot_angle = 41.0
spot_angle_attenuation = 2.0

[node name="point" type="Camera" parent="."]

transform = Transform( -3.09086e-08, -0.707107, 0.707107, -1.28028e-08, 0.707107, 0.707107, -1, 1.28028e-08, -3.09086e-08, 21, 17, 0 )
projection = 0
fov = 60.0
near = 0.1
far = 100.0
keep_aspect = 1
current = false
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0

[node name="CoverOther" parent="." instance=ExtResource( 2 )]

transform = Transform( 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0 )

[node name="Area" type="Area" parent="."]

input_ray_pickable = true
input_capture_on_drag = false
shape_count = 1
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
shapes/0/trigger = true
space_override = 0
gravity_point = false
gravity_distance_scale = 0.0
gravity_vec = Vector3( 0, -1, 0 )
gravity = 9.8
linear_damp = 0.1
angular_damp = 1.0
priority = 0.0
monitoring = true
monitorable = true
collision_layers = 1
collision_mask = 1

[node name="CollisionShape" type="CollisionShape" parent="Area"]

shape = SubResource( 1 )
trigger = true
_update_shape_index = 0

[connection signal="input_event" from="Area" to="." method="_on_Area_input_event"]