[gd_scene load_steps=4 format=2] [ext_resource path="res://scripts/world.gd" type="Script" id=1] [ext_resource path="res://cover_other.tscn" type="PackedScene" id=2] [sub_resource type="SphereShape" id=1] radius = 15.0 [node name="World" type="Spatial"] script = ExtResource( 1 ) SIZE = 15 [node name="spot" type="SpotLight" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0 ) layers = 1 light_color = Color( 0.771148, 0.773438, 0.480377, 1 ) light_energy = 1.5 light_negative = false light_specular = 0.5 light_cull_mask = -1 shadow_enabled = false shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 1.0 shadow_contact = 0.0 shadow_max_distance = 45.0 editor_only = false spot_range = 27.0 spot_attenuation = 1.0 spot_angle = 41.0 spot_angle_attenuation = 2.0 [node name="point" type="Camera" parent="."] transform = Transform( -3.09086e-08, -0.707107, 0.707107, -1.28028e-08, 0.707107, 0.707107, -1, 1.28028e-08, -3.09086e-08, 21, 17, 0 ) projection = 0 fov = 60.0 near = 0.1 far = 100.0 keep_aspect = 1 current = false cull_mask = 1048575 environment = null h_offset = 0.0 v_offset = 0.0 [node name="CoverOther" parent="." instance=ExtResource( 2 )] transform = Transform( 15, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0 ) [node name="Area" type="Area" parent="."] input_ray_pickable = true input_capture_on_drag = false shape_count = 1 shapes/0/shape = SubResource( 1 ) shapes/0/transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) shapes/0/trigger = true space_override = 0 gravity_point = false gravity_distance_scale = 0.0 gravity_vec = Vector3( 0, -1, 0 ) gravity = 9.8 linear_damp = 0.1 angular_damp = 1.0 priority = 0.0 monitoring = true monitorable = true collision_layers = 1 collision_mask = 1 [node name="CollisionShape" type="CollisionShape" parent="Area"] shape = SubResource( 1 ) trigger = true _update_shape_index = 0 [connection signal="input_event" from="Area" to="." method="_on_Area_input_event"]