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[gd_scene load_steps=3 format=2]
[ext_resource path="res://base.gd" type="Script" id=1]
[ext_resource path="res://world.tscn" type="PackedScene" id=2]
[node name="Game" type="Node"]
script = ExtResource( 1 )
[node name="Camera" type="Camera" parent="."]
projection = 0
fov = 60.0
near = 0.1
far = 100.0
keep_aspect = 1
current = false
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
[node name="OmniLight" type="OmniLight" parent="Camera"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.11108 )
layers = 1
light_color = Color( 1, 1, 1, 1 )
light_energy = 1.0
light_negative = false
light_specular = 0.5
light_cull_mask = -1
shadow_enabled = false
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 0.1
shadow_contact = 0.0
shadow_max_distance = 0.0
editor_only = false
omni_range = 19.0
omni_attenuation = 1.0
omni_shadow_mode = 0
omni_shadow_detail = 1
[node name="World" parent="." instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3.35552 )
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