[gd_scene load_steps=3 format=2] [ext_resource path="res://base.gd" type="Script" id=1] [ext_resource path="res://world.tscn" type="PackedScene" id=2] [node name="Game" type="Node"] script = ExtResource( 1 ) [node name="Camera" type="Camera" parent="."] projection = 0 fov = 60.0 near = 0.1 far = 100.0 keep_aspect = 1 current = false cull_mask = 1048575 environment = null h_offset = 0.0 v_offset = 0.0 [node name="OmniLight" type="OmniLight" parent="Camera"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.11108 ) layers = 1 light_color = Color( 1, 1, 1, 1 ) light_energy = 1.0 light_negative = false light_specular = 0.5 light_cull_mask = -1 shadow_enabled = false shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.1 shadow_contact = 0.0 shadow_max_distance = 0.0 editor_only = false omni_range = 19.0 omni_attenuation = 1.0 omni_shadow_mode = 0 omni_shadow_detail = 1 [node name="World" parent="." instance=ExtResource( 2 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -3.35552 )