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[gd_scene load_steps=8 format=2]
[ext_resource path="res://scripts/base.gd" type="Script" id=1]
[ext_resource path="res://scripts/camera.gd" type="Script" id=2]
[ext_resource path="res://world.tscn" type="PackedScene" id=3]
[ext_resource path="res://incubator.tscn" type="PackedScene" id=4]
[ext_resource path="res://combinator.tscn" type="PackedScene" id=5]
[ext_resource path="res://hud.tscn" type="PackedScene" id=6]
[ext_resource path="res://player.tscn" type="PackedScene" id=7]
[node name="Game" type="Spatial"]
script = ExtResource( 1 )
[node name="Camera" type="InterpolatedCamera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0103998, -4.76837e-07, 0.0374603 )
projection = 0
fov = 60.0
near = 0.1
far = 100.0
keep_aspect = 1
current = true
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
target = NodePath("")
speed = 1.0
enabled = false
script = ExtResource( 2 )
[node name="OmniLight" type="OmniLight" parent="Camera"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.11108 )
layers = 1
light_color = Color( 1, 1, 1, 1 )
light_energy = 2.0
light_negative = false
light_specular = 0.5
light_cull_mask = -1
shadow_enabled = false
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 0.1
shadow_contact = 0.0
shadow_max_distance = 0.0
editor_only = false
omni_range = 19.0
omni_attenuation = 1.0
omni_shadow_mode = 0
omni_shadow_detail = 1
[node name="World" parent="." instance=ExtResource( 3 )]
transform = Transform( 0.05, 0, 0, 0, 0.05, 0, 0, 0, 0.05, 0, 0, -3.35552 )
[node name="World2" parent="." instance=ExtResource( 3 )]
transform = Transform( 0.05, 0, 0, 0, 0.05, 0, 0, 0, 0.05, -2.29277, 0, -3.35552 )
[node name="Incubator" parent="." instance=ExtResource( 4 )]
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -5 )
[node name="Combinator" parent="." instance=ExtResource( 5 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 0 )
[node name="center" type="Position3D" parent="."]
[node name="overview" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.73815, 0.674637, 0, -0.674637, 0.73815, -0.0103998, 4.22607, 2.71686 )
projection = 0
fov = 60.0
near = 0.1
far = 100.0
keep_aspect = 1
current = false
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
[node name="HUD" parent="." instance=ExtResource( 6 )]
[node name="Player" parent="." instance=ExtResource( 7 )]
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