[gd_scene load_steps=8 format=2] [ext_resource path="res://scripts/base.gd" type="Script" id=1] [ext_resource path="res://scripts/camera.gd" type="Script" id=2] [ext_resource path="res://world.tscn" type="PackedScene" id=3] [ext_resource path="res://incubator.tscn" type="PackedScene" id=4] [ext_resource path="res://combinator.tscn" type="PackedScene" id=5] [ext_resource path="res://hud.tscn" type="PackedScene" id=6] [ext_resource path="res://player.tscn" type="PackedScene" id=7] [node name="Game" type="Spatial"] script = ExtResource( 1 ) [node name="Camera" type="InterpolatedCamera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0103998, -4.76837e-07, 0.0374603 ) projection = 0 fov = 60.0 near = 0.1 far = 100.0 keep_aspect = 1 current = true cull_mask = 1048575 environment = null h_offset = 0.0 v_offset = 0.0 target = NodePath("") speed = 1.0 enabled = false script = ExtResource( 2 ) [node name="OmniLight" type="OmniLight" parent="Camera"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.11108 ) layers = 1 light_color = Color( 1, 1, 1, 1 ) light_energy = 2.0 light_negative = false light_specular = 0.5 light_cull_mask = -1 shadow_enabled = false shadow_color = Color( 0, 0, 0, 1 ) shadow_bias = 0.1 shadow_contact = 0.0 shadow_max_distance = 0.0 editor_only = false omni_range = 19.0 omni_attenuation = 1.0 omni_shadow_mode = 0 omni_shadow_detail = 1 [node name="World" parent="." instance=ExtResource( 3 )] transform = Transform( 0.05, 0, 0, 0, 0.05, 0, 0, 0, 0.05, 0, 0, -3.35552 ) [node name="World2" parent="." instance=ExtResource( 3 )] transform = Transform( 0.05, 0, 0, 0, 0.05, 0, 0, 0, 0.05, -2.29277, 0, -3.35552 ) [node name="Incubator" parent="." instance=ExtResource( 4 )] transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, -5 ) [node name="Combinator" parent="." instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 0 ) [node name="center" type="Position3D" parent="."] [node name="overview" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 0.73815, 0.674637, 0, -0.674637, 0.73815, -0.0103998, 4.22607, 2.71686 ) projection = 0 fov = 60.0 near = 0.1 far = 100.0 keep_aspect = 1 current = false cull_mask = 1048575 environment = null h_offset = 0.0 v_offset = 0.0 [node name="HUD" parent="." instance=ExtResource( 6 )] [node name="Player" parent="." instance=ExtResource( 7 )]