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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Author
Age
Files
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heck
Juan Linietsky
2014-04-19
7
-28
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+111
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-Added google play services (needed for some stuff)
Juan Linietsky
2014-04-14
1
-1
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+1
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-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
8
-11
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+9
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-Support for changing fonts
Juan Linietsky
2014-04-05
5
-5
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+44
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Merge pull request #230 from hiltonm/hotfix-ignore-doc-data-compressed
reduz
2014-04-05
1
-101786
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+0
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Remove auto-generated doc_data_compressed.h
Hilton Medeiros
2014-03-27
1
-101786
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+0
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Merge pull request #237 from marynate/PR-maya-nav
reduz
2014-04-05
3
-189
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+261
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Hold shift to speedup pan/zoom in maya navigation scheme
marynate
2014-04-01
1
-3
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+12
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Keep selection from been cleared when navigating in 3d viewport
marynate
2014-04-01
1
-0
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+5
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Fix bug in 3d navigation scheme selection; Add modo navigation scheme
marynate
2014-04-01
3
-6
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+13
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Disable transform operation when navigation
marynate
2014-04-01
1
-172
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+173
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Add maya style navigation scheme to 3d vieewport
marynate
2014-04-01
3
-18
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+68
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Merge pull request #241 from marynate/PR-viewport-hotkey
reduz
2014-04-05
2
-4
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+59
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Space to toggle maximize viewport
marynate
2014-04-01
2
-0
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+55
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Add hotkey for switching viewports
marynate
2014-04-01
1
-4
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+4
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Merge pull request #247 from marynate/PR-path-editor-ui
reduz
2014-04-05
5
-1166
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+1178
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Make secondary handle 50% transparent in Path editor to distinguish from
marynate
2014-04-03
3
-88
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+94
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Add close curve icon source image
marynate
2014-04-03
1
-0
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+0
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Add close curve icon
marynate
2014-04-03
1
-1078
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+1084
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Move point in Path2D edtitor now respect snap configure; Press Alt when
marynate
2014-04-03
2
-19
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+14
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Use shift for control point in Paht2D editor (to be consistent with Path editor)
marynate
2014-04-03
1
-1
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+1
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Fixed delete path2d node will crash editor
marynate
2014-04-03
1
-4
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+3
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Fix #244 no path2d handles visible
marynate
2014-04-03
2
-31
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+50
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-03-13
5
-3
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+59
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Merge pull request #170 from mutantgames/master.fork
reduz
2014-03-12
1
-1
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+1
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Solved bug to select external editor url
sasori
2014-03-05
1
-1
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+1
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fixed editor NodePath property
sanikoyes
2014-03-11
2
-1
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+4
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Auto select custom property value field when pop up, user can start typing to...
marynate
2014-02-27
2
-1
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+54
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-fix bug in cache for atlas import/export
Juan Linietsky
2014-03-13
11
-20
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+159
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Merge pull request #136 from marynate/PR-fix-scenedock-instance-btn
okamstudio
2014-02-26
1
-1
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+1
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Instance button of SceneDock now working
marynate
2014-02-23
1
-1
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+1
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Merge pull request #137 from marynate/PR-expose-f-key-to-center-sel
okamstudio
2014-02-26
1
-0
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+3
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Add F key to center 3d viewport to selected node
marynate
2014-02-23
1
-0
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+3
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Merge pull request #141 from vinzenz/texture-import-plugin-typo
okamstudio
2014-02-26
1
-1
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+1
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Typo in 'Atlas Texture' import menu entry
Vinzenz Feenstra
2014-02-24
1
-1
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+1
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-Added ATITC texture support
Juan Linietsky
2014-02-26
6
-10
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+56
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-scripts are converted to bytecode on export
Juan Linietsky
2014-02-25
4
-2
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+24
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-moved script to modules
Juan Linietsky
2014-02-24
12
-37
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+569
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-fixed bug importing skeletons
Juan Linietsky
2014-02-23
1
-0
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+1
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-added kinematic body
Juan Linietsky
2014-02-22
2
-0
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+12
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-20
1
-1
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+1
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Merge pull request #109 from vinzenz/project-export
okamstudio
2014-02-20
1
-1
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+1
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tools/editor/project_export: tree_vb already has a parent
Vinzenz Feenstra
2014-02-17
1
-1
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+1
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-run script in editor
Juan Linietsky
2014-02-20
8
-4
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+536
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wtf
Juan Linietsky
2014-02-19
1
-1
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+1
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-02-19
7
-1940
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+25
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Merge pull request #111 from vinzenz/obsolete-editor-plugin-removal
reduz
2014-02-18
5
-1939
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+0
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Removal of obsolete editor plugins Fixes #64
Vinzenz Feenstra
2014-02-17
5
-1939
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+0
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Able to open project manager inside editor (Scene->Project Manager)
marynate
2014-02-18
2
-1
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+23
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Fixed #93 Build error with latest commit
marynate
2014-02-16
1
-0
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+2
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