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* | | heckJuan Linietsky2014-04-197-28/+111
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* | -Added google play services (needed for some stuff)Juan Linietsky2014-04-141-1/+1
* | -Fixed a few bugs in ViewportJuan Linietsky2014-04-108-11/+9
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* -Support for changing fontsJuan Linietsky2014-04-055-5/+44
* Merge pull request #230 from hiltonm/hotfix-ignore-doc-data-compressedreduz2014-04-051-101786/+0
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| * Remove auto-generated doc_data_compressed.hHilton Medeiros2014-03-271-101786/+0
* | Merge pull request #237 from marynate/PR-maya-navreduz2014-04-053-189/+261
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| * | Hold shift to speedup pan/zoom in maya navigation schememarynate2014-04-011-3/+12
| * | Keep selection from been cleared when navigating in 3d viewportmarynate2014-04-011-0/+5
| * | Fix bug in 3d navigation scheme selection; Add modo navigation schememarynate2014-04-013-6/+13
| * | Disable transform operation when navigationmarynate2014-04-011-172/+173
| * | Add maya style navigation scheme to 3d vieewportmarynate2014-04-013-18/+68
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* | Merge pull request #241 from marynate/PR-viewport-hotkeyreduz2014-04-052-4/+59
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| * | Space to toggle maximize viewportmarynate2014-04-012-0/+55
| * | Add hotkey for switching viewportsmarynate2014-04-011-4/+4
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* | Merge pull request #247 from marynate/PR-path-editor-uireduz2014-04-055-1166/+1178
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| * | Make secondary handle 50% transparent in Path editor to distinguish frommarynate2014-04-033-88/+94
| * | Add close curve icon source imagemarynate2014-04-031-0/+0
| * | Add close curve iconmarynate2014-04-031-1078/+1084
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* | Move point in Path2D edtitor now respect snap configure; Press Alt whenmarynate2014-04-032-19/+14
* | Use shift for control point in Paht2D editor (to be consistent with Path editor)marynate2014-04-031-1/+1
* | Fixed delete path2d node will crash editormarynate2014-04-031-4/+3
* | Fix #244 no path2d handles visiblemarynate2014-04-032-31/+50
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-03-135-3/+59
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| * Merge pull request #170 from mutantgames/master.forkreduz2014-03-121-1/+1
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| | * Solved bug to select external editor urlsasori2014-03-051-1/+1
| * | fixed editor NodePath propertysanikoyes2014-03-112-1/+4
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| * Auto select custom property value field when pop up, user can start typing to...marynate2014-02-272-1/+54
* | -fix bug in cache for atlas import/exportJuan Linietsky2014-03-1311-20/+159
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* Merge pull request #136 from marynate/PR-fix-scenedock-instance-btnokamstudio2014-02-261-1/+1
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| * Instance button of SceneDock now workingmarynate2014-02-231-1/+1
* | Merge pull request #137 from marynate/PR-expose-f-key-to-center-selokamstudio2014-02-261-0/+3
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| * | Add F key to center 3d viewport to selected nodemarynate2014-02-231-0/+3
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* | Merge pull request #141 from vinzenz/texture-import-plugin-typookamstudio2014-02-261-1/+1
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| * | Typo in 'Atlas Texture' import menu entryVinzenz Feenstra2014-02-241-1/+1
* | | -Added ATITC texture supportJuan Linietsky2014-02-266-10/+56
* | | -scripts are converted to bytecode on exportJuan Linietsky2014-02-254-2/+24
* | | -moved script to modulesJuan Linietsky2014-02-2412-37/+569
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* / -fixed bug importing skeletonsJuan Linietsky2014-02-231-0/+1
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* -added kinematic bodyJuan Linietsky2014-02-222-0/+12
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-02-201-1/+1
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| * Merge pull request #109 from vinzenz/project-exportokamstudio2014-02-201-1/+1
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| | * tools/editor/project_export: tree_vb already has a parentVinzenz Feenstra2014-02-171-1/+1
* | | -run script in editorJuan Linietsky2014-02-208-4/+536
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* | wtfJuan Linietsky2014-02-191-1/+1
* | Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-02-197-1940/+25
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| * \ Merge pull request #111 from vinzenz/obsolete-editor-plugin-removalreduz2014-02-185-1939/+0
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| | * | Removal of obsolete editor plugins Fixes #64Vinzenz Feenstra2014-02-175-1939/+0
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| * / Able to open project manager inside editor (Scene->Project Manager)marynate2014-02-182-1/+23
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| * Fixed #93 Build error with latest commitmarynate2014-02-161-0/+2