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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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Add pin/favorite projects in project manager
marynate
2014-06-10
2
-7
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+60
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Allow run/edit multiple projects from project manager
marynate
2014-06-10
2
-51
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+94
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Add multi-select to project manager
marynate
2014-05-02
2
-19
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+75
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Light Baker!
Juan Linietsky
2014-06-11
12
-983
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+2381
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More 3D Improvements
Juan Linietsky
2014-05-29
9
-9
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+47
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Making Godot Easier to Use..
Juan Linietsky
2014-05-24
8
-33
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+225
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Added a setting to disable autocomplete popup and fixed the autocomplete time...
Jonas Rudlang
2014-05-22
2
-3
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+12
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Merge pull request #436 from marynate/PR-2d-uniform-scale
reduz
2014-05-20
1
-2
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+20
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Add 2d unifrom scale
marynate
2014-05-21
1
-2
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+20
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Add pan mode in 2d editor
marynate
2014-05-21
3
-3
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+15
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Merge pull request #410 from marynate/PR-hotkey-quit-to-pm
reduz
2014-05-20
1
-1
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+1
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Add hotkey Shift+CMD+Q in editor for quit to project manager, resolves
marynate
2014-05-13
1
-1
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+1
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Merge pull request #415 from marynate/PR-auto-editor-icons-cpp
reduz
2014-05-20
3
-2255
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+63
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Add sCons dependency for editor_icons.cpp, so it's only re-generated when the...
marynate
2014-05-14
2
-12
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+24
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Auto generate editor_icons.cpp to make it more easy to update editor icons
marynate
2014-05-13
3
-2254
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+50
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A bit of everything:
Juan Linietsky
2014-05-14
11
-92
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+1895
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User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes d...
marynate
2014-05-13
1
-2
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+4
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Make String::right count from pos instead of pos+1
marynate
2014-05-13
1
-2
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+2
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Merge pull request #392 from marynate/PR-delete-without-confirm
reduz
2014-05-11
2
-15
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+25
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Shift+Del to delete nodes without confirmation
marynate
2014-05-10
2
-15
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+25
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Change key move behavior of canvas item editor to ignore zoom level; Add
marynate
2014-05-10
2
-16
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+41
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Make visibility icon always last to display in scene tree
marynate
2014-05-09
1
-10
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+7
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Merge pull request #383 from sanikoyes/hotfix-Crash-In-Editor
reduz
2014-05-08
1
-1
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+1
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Fix crash in editor when open new scene in editing
sanikoyes
2014-05-08
1
-1
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+1
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Add lock and group icon to scene tree editor
marynate
2014-05-08
4
-7
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+48
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remove degud output
jonyrock
2014-05-07
1
-1
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+1
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call during autocompletion
jonyrock
2014-05-07
1
-1
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+1
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Merge pull request #375 from marynate/PR-2d-editor-F-key
reduz
2014-05-06
2
-2
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+58
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Press F key in 2d editor to center view to selected node
marynate
2014-05-06
2
-2
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+58
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Add auto code completion (without press Ctrl+Space manually)
marynate
2014-05-06
2
-1
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+15
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Implement Shift+F1 as contextual help hotkey for script editor; There's
marynate
2014-05-06
2
-10
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+10
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Update EditorHelp to response help request other than class; Make sure Editor...
marynate
2014-05-06
2
-21
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+22
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EditorNode consume F1 key only when Shift or Command key not pressed at the s...
marynate
2014-05-06
1
-1
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+4
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Start working on script editor help
marynate
2014-05-06
3
-2
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+24
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Another small fix
Juan Linietsky
2014-05-04
1
-1
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+0
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Lots of 3D improvements:
Juan Linietsky
2014-05-04
14
-1310
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+1745
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Merge remote-tracking branch 'upstream/master' into pair_symbols_tool
jonyrock
2014-05-01
2
-6
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+48
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Sort projects by last modified/accessed date in project manager
marynate
2014-05-01
1
-3
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+36
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Merge pull request #318 from adolson/scene-snap-settings-save
reduz
2014-04-28
1
-3
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+12
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use Snap / Snap (Pixels) now save to scene file
Dana Olson
2014-04-23
1
-3
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+12
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setted font bug fix
jonyrock
2014-05-01
1
-5
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+9
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EDITOR_DEF in the right place
jonyrock
2014-04-30
2
-5
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+9
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#331 settings menu option title fix oops
jonyrock
2014-04-28
1
-1
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+1
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#331 settings menu option title fix
jonyrock
2014-04-28
1
-1
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+1
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pair symbols tool basic imp
jonyrock
2014-04-27
1
-0
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+1
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stops running process when quitting editor
Dana Olson
2014-04-23
1
-1
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+2
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Merge pull request #272 from adolson/patch-1
reduz
2014-04-22
1
-3
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+6
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editor window title improvements
adolson
2014-04-09
1
-3
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+6
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Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-04-19
1
-2
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+1
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-Revert change that broke paths
Juan Linietsky
2014-04-18
1
-2
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+1
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