aboutsummaryrefslogtreecommitdiff
path: root/tools
Commit message (Expand)AuthorAgeFilesLines
...
| * | | Editor layout dialog: name field grabs focus on popupIgnacio Etcheverry2015-12-142-1/+8
* | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-147-26/+53
|\ \ \ \
| * \ \ \ Merge pull request #3073 from TheHX/pr-editor-dialogsRémi Verschelde2015-12-142-11/+18
| |\ \ \ \ | | |/ / / | |/| | |
| | * | | Implement double-click on remaining dialogsFranklin Sobrinho2015-12-142-11/+18
| * | | | Merge pull request #3061 from TheHX/pr-tree-dialogsRémi Verschelde2015-12-142-11/+10
| |\ \ \ \
| | * | | | Double-click item for reparent and choose a node in NodePath dialogFranklin Sobrinho2015-12-132-11/+10
| | |/ / /
| * | | | Merge pull request #3065 from TheHX/pr-array-editorRémi Verschelde2015-12-143-4/+25
| |\ \ \ \
| | * | | | Fix array editor NodePath being relative to editorFranklin Sobrinho2015-12-133-4/+25
| | |/ / /
* | | | | replaced :var by :Variant in documentation, fixes #2897Juan Linietsky2015-12-141-0/+1
* | | | | do not open dominant script if external editor is selected, fixes #3067Juan Linietsky2015-12-141-0/+3
|/ / / /
* | | | -scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky2015-12-135-1/+123
* | | | fixed and improved selection and list selection, closes #2852Juan Linietsky2015-12-135-102/+184
* | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-1310-16184/+0
|\ \ \ \
| * \ \ \ Merge pull request #3052 from akien-mga/pr-cleanup-docJuan Linietsky2015-12-1310-16184/+0
| |\ \ \ \ | | |/ / / | |/| | |
| | * | | Move documentation python tools to doc/tools folderRémi Verschelde2015-12-1210-16184/+0
* | | | | added binary API to StreamPeer, fixes #2863Juan Linietsky2015-12-134-7/+6
|/ / / /
* | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-134-7/+6
|\ \ \ \
| * \ \ \ Merge pull request #3045 from TheHX/pr-nav-meshRémi Verschelde2015-12-131-1/+3
| |\ \ \ \
| | * | | | Fix crash caused by a empty NavigationMeshFranklin Sobrinho2015-12-121-1/+3
| * | | | | Merge pull request #3047 from eska014/fix-play-project-buttonRémi Verschelde2015-12-131-2/+2
| |\ \ \ \ \
| | * | | | | Fix "Play Project" buttoneska2015-12-081-2/+2
| * | | | | | Merge pull request #3053 from TheHX/pr-revert-3043Rémi Verschelde2015-12-132-4/+1
| |\ \ \ \ \ \
| | * | | | | | Remove last remaining variables of PR-3043Franklin Sobrinho2015-12-122-4/+1
* | | | | | | | fix zip exportJuan Linietsky2015-12-132-2/+4
|/ / / / / / /
* | | | | | | ability to export scene to zipJuan Linietsky2015-12-133-12/+91
* | | | | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-121-3/+13
|\| | | | | |
| * | | | | | Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky2015-12-121-3/+13
| |\ \ \ \ \ \ | | |_|_|/ / / | |/| | | | |
| | * | | | | Fix shader loading, making possible load .shd and .sgp from editorFranklin Sobrinho2015-11-271-3/+13
| | | |_|/ / | | |/| | |
* | / | | | no more time error, fixes #2892Juan Linietsky2015-12-121-0/+5
|/ / / / /
* | | | | better support for broken collada, fixes #2959Juan Linietsky2015-12-121-1/+5
* | | | | fix broken mergeJuan Linietsky2015-12-122-15/+0
* | | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-123-6/+19
|\ \ \ \ \
| * | | | | Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho2015-12-123-13/+20
| | |_|/ / | |/| | |
* / | | | -added option to keep debugger open, fixes #3031Juan Linietsky2015-12-124-14/+33
|/ / / /
* | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-112-72/+75
|\ \ \ \
| * \ \ \ Merge pull request #2883 from TheHX/mesh_editor_pluginRémi Verschelde2015-12-102-72/+75
| |\ \ \ \
| | * | | | Add StaticBody collision generation for all selected MeshInstance nodesFranklin Sobrinho2015-11-222-72/+75
* | | | | | -remove (can be added back in editor settings) icons from property editorJuan Linietsky2015-12-113-26/+55
|/ / / / /
* | | | | Merge pull request #3027 from TheHX/pr-project-manager-fontRémi Verschelde2015-12-091-4/+13
|\ \ \ \ \
| * | | | | Fix project manager not picking custom fontFranklin Sobrinho2015-12-091-4/+13
* | | | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2015-12-091-0/+5
|\ \ \ \ \ \
| * \ \ \ \ \ Merge pull request #2986 from TheHX/pr-shader-editorRémi Verschelde2015-12-091-0/+5
| |\ \ \ \ \ \ | | |/ / / / / | |/| | | | |
| | * | | | | Fix shader editor focus when switching tabsFranklin Sobrinho2015-12-061-0/+5
* | | | | | | -ability to change scripts in external editor and still have properties reloa...Juan Linietsky2015-12-096-19/+115
|/ / / / / /
* | | | | | -made it add the node name from the file, closes #3010Juan Linietsky2015-12-081-8/+21
* | | | | | Merge pull request #2873 from neikeq/editor_layoutsJuan Linietsky2015-12-084-21/+317
|\ \ \ \ \ \
| * | | | | | Editor layouts menuneikeq2015-11-254-21/+317
* | | | | | | Merge pull request #2888 from TheHX/item_list_pluginJuan Linietsky2015-12-084-240/+281
|\ \ \ \ \ \ \
| * | | | | | | Make ItemListEditor plugin functionalFranklin Sobrinho2015-12-034-240/+281
* | | | | | | | Merge pull request #2919 from TheHX/pr-groups-editorJuan Linietsky2015-12-082-111/+90
|\ \ \ \ \ \ \ \