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* Icon: Remove more grey capsules behind official logoRémi Verschelde2016-06-043-0/+0
* Editor: Fix base dir when going back to project managerRémi Verschelde2016-06-041-2/+2
* Remove focus from Sprite Region Editor dialog. Fixes #4751MarianoGNU2016-06-041-0/+1
* Added, goto next and previous breakpoint and remove all, issue 1690Paulb232016-06-042-0/+61
* Added breakpoint markers, issue 4750Paulb232016-06-042-1/+4
* Debugger: show error message if description is not availableIgnacio Etcheverry2016-06-041-1/+1
* use node name as filename when save scenevolzhs2016-06-042-2/+4
* Change the default comment color to #676767 (#4763)Hugo Locurcio2016-06-041-1/+1
* Multiline duplication, issue #4661Paulb232016-06-041-6/+25
* Check the save path before importing a 3D MeshWilhem Barbier2016-06-041-9/+9
* Member variable syntax highlightingPaulb232016-06-042-0/+2
* Save member information in docdataBojidar Marinov2016-06-041-0/+2
* Add SpinBox to Lossy Quality on Image Groupsvolzhs2016-06-041-2/+9
* Merge pull request #5021 from zaps166/2.0-last_sample_playing-fixRémi Verschelde2016-06-031-1/+1
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| * SampleLibraryEditor: Initialize "is_playing" variableBłażej Szczygieł2016-06-031-1/+1
* | Revert "Revert "-make sure single select after multi select works better""Rémi Verschelde2016-05-182-2/+2
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* Revert "-make sure single select after multi select works better"2.0.3-stableRémi Verschelde2016-05-132-2/+2
* Added caret blink in text editorPaulb232016-05-123-0/+14
* Fixed animation player auto-queue duplication and undo/redoPaulb232016-05-122-7/+29
* -make sure single select after multi select works betterJuan Linietsky2016-05-062-2/+2
* Fix memory leakGeorge Marques2016-05-061-1/+2
* Add missing Vector2Array case to Variant::operator String()Ignacio Etcheverry2016-05-061-0/+1
* Changed barely visible PROPERTY_HINT_ALL_FLAGS buttons for checkboxesDaniel J. Ramirez2016-05-062-3/+4
* Fix windows 64-bits build.George Marques2016-05-061-1/+1
* Fixed documentation generator for polymorphic functionsDaniel J. Ramirez2016-05-061-0/+20
* Fix checking unsaved changes only in current sceneIgnacio Etcheverry2016-05-061-1/+5
* Debugger: Fix breaked signal binding (#4508)Rémi Verschelde2016-05-061-1/+1
* FileDialog: reset mkdir label after use (#4500)Rémi Verschelde2016-05-012-1/+2
* AnimationPlayer: Prevent resetting timeline when pinned (#4497)Rémi Verschelde2016-05-011-0/+3
* Project manager: unescape project names (#4494)Rémi Verschelde2016-05-011-1/+1
* Allow any directory for custom character set and gradient image file when imp...volzhs2016-05-011-2/+2
* Allow dragging on only one (global) axis when holding down shiftBojidar Marinov2016-04-291-3/+14
* Shader editor now uses text editor settingsPaulb232016-04-292-3/+31
* Fixed shader editor syntax coloringPaulb232016-04-291-0/+6
* Move export GUI debug toggle to export settings windoweska2016-04-296-17/+61
* More precise InputMap Axis descriptions in project settings.Hinsbart2016-04-291-24/+18
* Remove last NACL referencesRémi Verschelde2016-04-271-2/+0
* Trim trailing white space on save, issue 4383Paulb232016-04-273-3/+54
* Fix 'Quit to Project Manager' not stopping the running applicationIgnacio Etcheverry2016-04-271-0/+1
* correct typo "overwrite"volzhs2016-04-271-2/+2
* Keep editable instances data when replacing tree root nodeIgnacio Etcheverry2016-04-271-0/+1
* Made trackpad behaviour optional in 3D mode (issue #4265)Marc Gilleron2016-04-272-1/+3
* Fixed undo redo interaction with find replacePaulb232016-04-271-1/+2
* Setting to change line number colorPaulb232016-04-272-0/+2
* CanvasItemEditorPlugin: Avoid selecting items from instanced scenesIgnacio Etcheverry2016-04-272-2/+11
* Fix Ctrl+LaunchMedia showing up as a shortcut for "Make Bones"Bojidar Marinov2016-04-271-1/+1
* Ability to change the caret colorPaulb232016-04-272-0/+2
* Option to toggle syntax highlightingPaulb232016-04-062-1/+4
* Fixed block indent inconsistency, fixes issue 3803Paulb232016-04-061-26/+2
* Bind Z key (without modifiers) to toggle wireframe in 3D viewBojidar Marinov2016-04-061-0/+11