index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
Commit message (
Expand
)
Author
Age
Files
Lines
*
better support for broken collada, fixes #2959
Juan Linietsky
2015-12-12
1
-1
/
+5
*
fix broken merge
Juan Linietsky
2015-12-12
2
-15
/
+0
*
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-12
3
-6
/
+19
|
\
|
*
Script debugger remains visible when using Debug->Show Debugger
Franklin Sobrinho
2015-12-12
3
-13
/
+20
*
|
-added option to keep debugger open, fixes #3031
Juan Linietsky
2015-12-12
4
-14
/
+33
|
/
*
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-11
2
-72
/
+75
|
\
|
*
Merge pull request #2883 from TheHX/mesh_editor_plugin
Rémi Verschelde
2015-12-10
2
-72
/
+75
|
|
\
|
|
*
Add StaticBody collision generation for all selected MeshInstance nodes
Franklin Sobrinho
2015-11-22
2
-72
/
+75
*
|
|
-remove (can be added back in editor settings) icons from property editor
Juan Linietsky
2015-12-11
3
-26
/
+55
|
/
/
*
|
Merge pull request #3027 from TheHX/pr-project-manager-font
Rémi Verschelde
2015-12-09
1
-4
/
+13
|
\
\
|
*
|
Fix project manager not picking custom font
Franklin Sobrinho
2015-12-09
1
-4
/
+13
*
|
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-09
1
-0
/
+5
|
\
\
\
|
*
\
\
Merge pull request #2986 from TheHX/pr-shader-editor
Rémi Verschelde
2015-12-09
1
-0
/
+5
|
|
\
\
\
|
|
|
/
/
|
|
/
|
|
|
|
*
|
Fix shader editor focus when switching tabs
Franklin Sobrinho
2015-12-06
1
-0
/
+5
*
|
|
|
-ability to change scripts in external editor and still have properties reloa...
Juan Linietsky
2015-12-09
6
-19
/
+115
|
/
/
/
*
|
|
-made it add the node name from the file, closes #3010
Juan Linietsky
2015-12-08
1
-8
/
+21
*
|
|
Merge pull request #2873 from neikeq/editor_layouts
Juan Linietsky
2015-12-08
4
-21
/
+317
|
\
\
\
|
*
|
|
Editor layouts menu
neikeq
2015-11-25
4
-21
/
+317
*
|
|
|
Merge pull request #2888 from TheHX/item_list_plugin
Juan Linietsky
2015-12-08
4
-240
/
+281
|
\
\
\
\
|
*
|
|
|
Make ItemListEditor plugin functional
Franklin Sobrinho
2015-12-03
4
-240
/
+281
*
|
|
|
|
Merge pull request #2919 from TheHX/pr-groups-editor
Juan Linietsky
2015-12-08
2
-111
/
+90
|
\
\
\
\
\
|
*
|
|
|
|
Update Groups Editor
Franklin Sobrinho
2015-12-06
2
-111
/
+90
*
|
|
|
|
|
Merge pull request #2956 from est31/add_system_wide_export_path
Juan Linietsky
2015-12-08
3
-15
/
+63
|
\
\
\
\
\
\
|
*
|
|
|
|
|
Make the setting unix-only.
est31
2015-11-30
2
-11
/
+2
|
*
|
|
|
|
|
Add way to look for templates at system wide level too
est31
2015-11-30
4
-15
/
+72
*
|
|
|
|
|
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-08
2
-7
/
+12
|
\
\
\
\
\
\
\
|
*
|
|
|
|
|
|
Better hidden folders display preferences for editor file dialogs
Franklin Sobrinho
2015-12-06
2
-7
/
+12
*
|
|
|
|
|
|
|
added option to add_child, to use the same deduplication convention as in the...
Juan Linietsky
2015-12-08
1
-10
/
+10
|
/
/
/
/
/
/
/
*
|
/
/
/
/
/
Script Editor: maintain cursor column after duplicate a line
Franklin Sobrinho
2015-12-06
1
-1
/
+3
|
|
/
/
/
/
/
|
/
|
|
|
|
|
*
|
|
|
|
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-05
4
-1
/
+11
|
\
\
\
\
\
\
|
*
\
\
\
\
\
Merge pull request #2989 from StraToN/2967fix_button_breaklines
Rémi Verschelde
2015-12-04
1
-0
/
+4
|
|
\
\
\
\
\
\
|
|
*
|
|
|
|
|
Set default destination filename of imported font to be input font filename
Julian Murgia - StraToN
2015-12-04
1
-0
/
+4
|
*
|
|
|
|
|
|
Merge pull request #2990 from neikeq/file_dialog_refresh
Rémi Verschelde
2015-12-04
2
-0
/
+6
|
|
\
\
\
\
\
\
\
|
|
|
/
/
/
/
/
/
|
|
/
|
|
|
|
|
|
|
|
*
|
|
|
|
|
Add refresh button to file dialogs
neikeq
2015-12-04
2
-0
/
+6
|
|
|
|
_
|
_
|
/
/
|
|
|
/
|
|
|
|
|
*
/
|
|
|
|
Fix 'Save Scene' doing nothing on new scenes
neikeq
2015-12-04
1
-1
/
+1
|
|
/
/
/
/
/
*
/
/
/
/
/
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-05
6
-3
/
+187
|
/
/
/
/
/
*
|
|
|
|
missing pngs
Juan Linietsky
2015-12-04
1
-0
/
+0
*
|
|
|
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-04
1
-0
/
+4
|
\
\
\
\
\
|
*
|
|
|
|
Fix editor crash after closing scene with certain types of nodes
Franklin Sobrinho
2015-12-03
1
-0
/
+4
*
|
|
|
|
|
-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the proc...
Juan Linietsky
2015-12-04
7
-0
/
+167
|
/
/
/
/
/
*
|
|
|
|
Merge pull request #2969 from neikeq/fix_bracket_complete
Rémi Verschelde
2015-12-01
1
-0
/
+1
|
\
\
\
\
\
|
*
|
|
|
|
ScriptTextEditor: fix auto bracket completion not enabled
neikeq
2015-12-01
1
-0
/
+1
*
|
|
|
|
|
Merge pull request #2968 from neikeq/line_duplicate
Rémi Verschelde
2015-12-01
1
-2
/
+2
|
\
\
\
\
\
\
|
*
|
|
|
|
|
Fix script editor not clonning down last line
neikeq
2015-12-01
1
-2
/
+2
|
|
/
/
/
/
/
*
|
|
|
|
|
Merge pull request #2890 from neikeq/cl_select_children
Rémi Verschelde
2015-12-01
1
-9
/
+3
|
\
\
\
\
\
\
|
|
_
|
/
/
/
/
|
/
|
|
|
|
|
|
*
|
|
|
|
Allow selecting CanvasLayer children in canvas editor
neikeq
2015-11-23
1
-9
/
+3
*
|
|
|
|
|
Script Editor: automatic indentation after a colon
koalefant
2015-11-29
1
-0
/
+1
*
|
|
|
|
|
-orphan resource explorer dialog + tools menu
Juan Linietsky
2015-11-29
4
-1
/
+226
*
|
|
|
|
|
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-11-28
15
-63
/
+132
|
\
\
\
\
\
\
|
|
|
_
|
/
/
/
|
|
/
|
|
|
|
|
*
|
|
|
|
Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when...
Franklin Sobrinho
2015-11-28
1
-1
/
+0
[next]