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Begin modifying properties to make them more friendly to script and doc.
Juan Linietsky
2017-01-03
2
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+32
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
203
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Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-02
229
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
54
-560
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+1090
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WIP particle system
Juan Linietsky
2017-01-01
1
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+11
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put some limits to max ubo sizes to avoid crashes
Juan Linietsky
2016-12-23
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baking now shows a proper button, and bakes can be saved.
Juan Linietsky
2016-12-23
3
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+99
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Some BRDF fixes
Juan Linietsky
2016-12-21
2
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+4
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work in progress global illumination
Juan Linietsky
2016-12-20
4
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+203
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Blend shapes using transform feedback (GPU)
Juan Linietsky
2016-11-24
2
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+19
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Instancing is working! (hooray)
Juan Linietsky
2016-11-22
1
-2
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+6
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working reflection probes!!
Juan Linietsky
2016-11-19
2
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+190
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all light types and shadows are working, pending a lot of clean-up
Juan Linietsky
2016-11-09
3
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+21
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-Many many fixes
Juan Linietsky
2016-10-29
5
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+98
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PBR more or less working, still working on bringing gizmos back
Juan Linietsky
2016-10-27
12
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+168
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Everything returning to normal in 3D, still a long way to go
Juan Linietsky
2016-10-19
1
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2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
1
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-the new shader language seems to work
Juan Linietsky
2016-10-07
3
-167
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+95
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-Added ViewportContainer, this is the only way to make viewports show up in G...
Juan Linietsky
2016-10-05
5
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+15
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
45
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+242
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Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...
Rémi Verschelde
2017-01-02
3
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Add new option to always open output on play
Guilherme Felipe
2016-12-24
1
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+3
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Fix visibility of bottom panel when start playing
Guilherme Felipe
2016-12-24
2
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+2
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Merge pull request #7401 from Zylann/bucket_fill_preview
Rémi Verschelde
2017-01-02
2
-9
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+89
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Added option to toggle bucket fill preview
Marc Gilleron
2016-12-31
1
-2
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+3
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Added bucket fill preview
Marc Gilleron
2016-12-31
2
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+87
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Merge pull request #7382 from volzhs/fix-visibility
Rémi Verschelde
2017-01-02
2
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+15
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Show visual notice for visibility on Scene Dock
volzhs
2016-12-28
2
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+15
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Able to change visibility when ancestor node is hidden
volzhs
2016-12-28
1
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+0
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Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)
Bruno Ortiz
2017-01-02
2
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+7
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
216
-220
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+220
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Merge pull request #7347 from bebae/master
Rémi Verschelde
2016-12-23
2
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+9
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Allows to start the scene with custom arguments within the editor
bebae
2016-12-21
2
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PopupMenu upgrade: Hide on item selection (#7306)
Ivan P. Skodje
2016-12-23
1
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Merge pull request #7233 from Hinsbart/fix_dnd_crash
Rémi Verschelde
2016-12-08
1
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Fix crash on project importing by dragging a folder.
Andreas Haas
2016-12-02
1
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+1
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Merge pull request #7229 from volzhs/show-selected-node
Rémi Verschelde
2016-12-08
1
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+6
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Show selected node in Scene dock when parent node is folded
volzhs
2016-12-02
1
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+6
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TextureRegionEditor: Fix mouse wheel scroll speed.
Andreas Haas
2016-12-03
1
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Merge pull request #7191 from volzhs/check-android-release
Rémi Verschelde
2016-12-02
3
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+222
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Check keystore field when export Android release apk
volzhs
2016-11-29
3
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+222
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Fix snap mode selector sticking in texture region module
Dmitry Kram
2016-11-27
1
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Merge pull request #7115 from sketchyfun/path3D_handle_snap
Rémi Verschelde
2016-11-15
1
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+6
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Added snapping to 3D path handles to bring it in line with its 2D counterpart
Ben Hickling
2016-11-14
1
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+6
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Check entered and trimmed path when create, import, install project
volzhs
2016-11-14
1
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+22
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Merge pull request #7111 from volzhs/crash-import-scene
Rémi Verschelde
2016-11-14
2
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+2
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Fix crash when select target path on import 3d scene window
volzhs
2016-11-14
2
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+2
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Prevent to select children if selection lock or instanced scene
volzhs
2016-11-12
1
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+14
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Merge pull request #6998 from volzhs/fix-editor-settings
Rémi Verschelde
2016-11-11
1
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+0
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Fix resetting to default value in EditorSettings
volzhs
2016-11-01
1
-1
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+0
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