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* | | | rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky2017-01-1422-60/+60
* | | | Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky2017-01-132-3/+3
* | | | renamed tween animationplayer scale functions to speed_scaleJuan Linietsky2017-01-131-2/+2
* | | | Reenable node name case setting + code cleanupsRémi Verschelde2017-01-132-24/+5
* | | | Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky2017-01-132-4/+4
* | | | New API for visibility in both CanvasItem and SpatialJuan Linietsky2017-01-1333-122/+122
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* | | some class renamesJuan Linietsky2017-01-1230-46/+46
* | | Merge pull request #7505 from Paulb23/theme_color_fixRémi Verschelde2017-01-122-31/+31
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| * | | Fix current script background colorPaulb232017-01-121-1/+1
| * | | Fix text editor theme saving and loadingPaulb232017-01-121-30/+30
* | | | Unify naming of blendshape / morphtarget into just "Blend Shape"Juan Linietsky2017-01-121-3/+3
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* | | Renamed most signals so they refer to:Juan Linietsky2017-01-1210-28/+28
* | | Dehardcode version major in editor settingsRémi Verschelde2017-01-111-3/+3
* | | removed stray hashJuan Linietsky2017-01-111-1/+1
* | | Editor settings file is now versionedJuan Linietsky2017-01-111-2/+6
* | | Merge pull request #6930 from bojidar-bg/gdscript-export-array-hintRémi Verschelde2017-01-113-14/+69
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| * | | Allow typing hints for Array class (in GDScript and Inspector/ArrayPropertyEdit)Bojidar Marinov2016-10-263-14/+69
* | | | Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky2017-01-111-1/+1
* | | | Type renames:Juan Linietsky2017-01-1144-222/+222
* | | | Merge pull request #7445 from tagcup/2d_math_fixesJuan Linietsky2017-01-101-8/+4
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| * | | | Various corrections in 2D math.Ferenc Arn2017-01-101-8/+4
* | | | | Merge pull request #7438 from tagcup/matrix3_rotate_fixJuan Linietsky2017-01-102-20/+10
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| * | | | | Fix the order in which additional transformations are applied in Matrix3 and ...Ferenc Arn2017-01-082-20/+10
* | | | | | It is now possible to name layers of different kinds!Juan Linietsky2017-01-102-18/+51
* | | | | | FileSystemDock: Collapse folders by default, add context menu with "Expand al...lonesurvivor2017-01-102-2/+55
* | | | | | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky2017-01-1041-60/+58
* | | | | | Groundbreaking!! Godot resources can now be flagged to be local to the scene ...Juan Linietsky2017-01-109-14/+71
* | | | | | -All types have editable script now in propertiesJuan Linietsky2017-01-095-5/+7
* | | | | | Merge pull request #7471 from djrm/iconsJuan Linietsky2017-01-09111-187/+3487
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| * | | | | | Added resources iconsDaniel J. Ramirez2017-01-0997-163/+3206
| * | | | | | Added missing node icons, plus some icon changesDaniel J. Ramirez2017-01-0814-24/+281
* | | | | | | Merge pull request #7458 from bojidar-bg/right-click-menuRémi Verschelde2017-01-091-8/+9
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| * | | | | | Fix #7455 - script text editor's right click menu being weirdBojidar Marinov2017-01-071-8/+9
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* | | | | | Add clamp and wrap loop modes for animation tracks.Juan Linietsky2017-01-094-15/+93
* | | | | | Moved JSON functions to built-in to_json, parse_json, validate_jsonJuan Linietsky2017-01-082-5/+13
* | | | | | -removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky2017-01-085-7/+7
* | | | | | Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky2017-01-085-38/+32
* | | | | | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky2017-01-0836-77/+77
* | | | | | Finish replacement of joystick by joypadRémi Verschelde2017-01-083-1/+1
* | | | | | Made Variant::NIL printable as "Null". Please everyone be on the lookout of b...Juan Linietsky2017-01-081-1/+4
* | | | | | renamed joystick to joypad everywhere around source code!Juan Linietsky2017-01-082-14/+14
* | | | | | renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-0869-134/+134
* | | | | | Fix code completion for new getnode syntaxJuan Linietsky2017-01-081-0/+1
* | | | | | Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-0740-256/+256
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* | | | | Editor settings categories are now tidy and beautiful!Juan Linietsky2017-01-0539-464/+463
* | | | | -Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky2017-01-0526-297/+307
* | | | | -GDScript support for accessing properties directlyJuan Linietsky2017-01-041-2/+6
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* | | | Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky2017-01-046-24/+24
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| * | | | Use right handed coordinate system for rotation matrices and quaternions. Als...Ferenc Arn2017-01-036-24/+24
* | | | | -Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky2017-01-0426-348/+484
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