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* Add EditorNode::set_visible_editor()Pedro J. Estébanez2017-01-161-0/+1
* Exposing edit_resource method of EditorNode in the EditorPlugin (#7355)Bruno Ortiz2017-01-122-0/+7
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-12214-218/+218
* Added option to toggle bucket fill previewMarc Gilleron2017-01-121-2/+3
* Added bucket fill previewMarc Gilleron2017-01-122-8/+87
* Show visual notice for visibility on Scene Dockvolzhs2017-01-122-1/+15
* Able to change visibility when ancestor node is hiddenvolzhs2017-01-121-13/+0
* Add new option to always open output on playGuilherme Felipe2017-01-121-0/+3
* Fix visibility of bottom panel when start playingGuilherme Felipe2017-01-122-14/+2
* PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje2017-01-121-0/+1
* Allows to start the scene with custom arguments within the editorbebae2017-01-122-12/+9
* TextureRegionEditor: Fix mouse wheel scroll speed.Andreas Haas2017-01-121-2/+2
* Fix crash on project importing by dragging a folder.Andreas Haas2017-01-121-1/+1
* Show selected node in Scene dock when parent node is foldedvolzhs2017-01-121-0/+6
* Check keystore field when export Android release apkvolzhs2017-01-123-0/+222
* Fix snap mode selector sticking in texture region moduleDmitry Kram2017-01-121-1/+1
* Added snapping to 3D path handles to bring it in line with its 2D counterpartBen Hickling2016-11-151-0/+6
* Check entered and trimmed path when create, import, install projectvolzhs2016-11-151-30/+22
* Fix crash when select target path on import 3d scene windowvolzhs2016-11-152-2/+2
* Prevent to select children if selection lock or instanced scenevolzhs2016-11-151-7/+14
* Fix resetting to default value in EditorSettingsvolzhs2016-11-151-1/+0
* Export immediately if only one device presentPawel Kowal2016-11-151-6/+17
* Set project name as directory name instead of '.'volzhs2016-11-151-2/+2
* Select newly created or imported project automaticallyvolzhs2016-11-152-2/+45
* Prevent to make UndoRedo for duplicate if no selected nodevolzhs2016-11-151-0/+2
* Fix scene tree drag & drop places node as child (#6912)Keetz2016-11-151-31/+4
* Fixed flag for importing animation and skipping value tracks.Saracen2016-11-153-44/+51
* style: Various other PEP8 fixes in Python filesRémi Verschelde2016-11-022-22/+22
* style: Fix PEP8 blank lines issues in Python filesRémi Verschelde2016-11-022-11/+1
* style: Fix PEP8 whitespace issues in Python filesRémi Verschelde2016-11-025-57/+57
* style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde2016-11-022-116/+116
* Fix usage of 3.0 naming API in 1038c1f8Rémi Verschelde2016-10-311-2/+2
* Fix memory leak with drag & drop on 2D viewportvolzhs2016-10-311-0/+1
* Ability to drag script files from Filesystem dock to SceneTree dock.Andreas Haas2016-10-314-2/+38
* Improve drag and drop on 2D viewportvolzhs2016-10-313-6/+453
* Fix p_index out of size error when closing scriptvolzhs2016-10-311-1/+1
* Remove dead code in FileSystemDockvolzhs2016-10-311-7/+0
* Prevent unwanted script editor input on game crashHenrique Lacreta Alves2016-10-311-0/+1
* SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde2016-10-305-0/+10
* Add option for root node name on Import 3D scene windowvolzhs2016-10-171-2/+18
* Only show AnimationEditor automatically when an Animplayer is selected.Andreas Haas2016-10-171-1/+1
* Possibility to write node path by hand in exported NodePath variable (#3486)Mateusz Adamczyk2016-10-171-2/+14
* Replace a node with saved branch scene instancevolzhs2016-10-172-1/+30
* Refresh TextureRegionEditor when region has been changed externally.Andreas Haas2016-10-172-0/+9
* New load icon, removed unused open iconPawel Kowal2016-10-175-0/+85
* Allow step for integer propertiesPedro J. Estébanez2016-10-171-6/+6
* Make text column numbers one-basedPedro J. Estébanez2016-10-172-2/+2
* editor_node: add an option to stop the update spinner from spinning, fixes #6653J08nY2016-10-092-4/+13
* Fix reparent undo not renaming backPedro J. Estébanez2016-10-091-0/+3
* Project manager: grab focus on ok button after path selection.Andreas Haas2016-10-091-1/+2