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path: root/tools/editor/scene_tree_editor.cpp (follow)
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* -Allow renaming root node of inherited sceneJuan Linietsky2016-02-091-1/+1
* Fix crash when renaming nodes using focus lossFranklin Sobrinho2016-01-261-1/+4
* -Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky2016-01-231-0/+3
* -Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky2016-01-161-5/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Double-click item for reparent and choose a node in NodePath dialogFranklin Sobrinho2015-12-131-3/+2
* Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when...Franklin Sobrinho2015-11-281-1/+0
* Fix node renaming bug when using the '.' charactersanikoyes2015-11-101-4/+12
* -Propertly restrict renaming of nodes in inherited scenes, fixes #2615Juan Linietsky2015-10-171-1/+1
* -fixes and more fixes to new scene system, seems stable now..reduz2015-10-161-1/+31
* Large improvements on scene packing and managementreduz2015-10-101-21/+72
* missing changesJuan Linietsky2015-06-141-0/+6
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-2/+2
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-13/+13
* Fixed too many little issues, check the issues closed today.Juan Linietsky2014-09-211-1/+3
* 3D Physics and Other StuffJuan Linietsky2014-09-021-7/+80
* Little BitsJuan Linietsky2014-08-141-11/+27
* Make visibility icon always last to display in scene treemarynate2014-05-091-10/+7
* Add lock and group icon to scene tree editormarynate2014-05-081-0/+29
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-04-191-2/+1
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| * -Revert change that broke pathsJuan Linietsky2014-04-181-2/+1
* | heckJuan Linietsky2014-04-191-2/+5
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* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2014-03-131-1/+2
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| * fixed editor NodePath propertysanikoyes2014-03-111-1/+2
* | -fix bug in cache for atlas import/exportJuan Linietsky2014-03-131-0/+9
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* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+739