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Author
Age
Files
Lines
*
SampleLibraryEditor: Initialize "is_playing" variable
Błażej Szczygieł
2016-06-03
1
-1
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+1
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Cleaned up remote menu
Juan Linietsky
2016-06-03
2
-0
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+27
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Added 3 more translatable strings
DimOkGamer
2016-06-01
3
-3
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+3
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Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
1
-7
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+7
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-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
5
-7
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+12
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Merge pull request #4847 from Hinsbart/fix_icon_scale_new
Rémi Verschelde
2016-05-29
1
-4
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+5
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Delete unused code in TileMapEditor
Andreas Haas
2016-05-28
1
-2
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+0
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Reorder tiles into nice columns
Bojidar Marinov
2016-05-27
1
-3
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+6
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Use scalar to scale TileMap icons
Andreas Haas
2016-05-27
1
-2
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+2
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Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...
Rémi Verschelde
2016-05-29
2
-0
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+61
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Added, goto next and previous breakpoint and remove all, issue 1690
Paulb23
2016-05-27
2
-0
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+61
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Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Rémi Verschelde
2016-05-29
1
-1
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+3
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Added breakpoint markers, issue 4750
Paulb23
2016-05-26
1
-1
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+3
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Merge pull request #4812 from neikeq/pr-search-bar
Rémi Verschelde
2016-05-29
4
-20
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+22
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ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
Ignacio Etcheverry
2016-05-29
4
-20
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+22
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Set more visible string to translatable
Geequlim
2016-05-29
1
-3
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+1
*
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Merge pull request #4852 from MarianoGnu/master
Mariano Javier Suligoy
2016-05-28
1
-0
/
+1
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Remove focus from Sprite Region Editor dialog. Fixes #4751
MarianoGNU
2016-05-27
1
-0
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+1
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Changed import workflow
Juan Linietsky
2016-05-27
1
-0
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+16
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Added settings to change marked and breakpoint color
Paulb23
2016-05-25
2
-0
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+4
*
Set tooltip for SpriteRegionEditor
Andreas Haas
2016-05-25
1
-0
/
+1
*
Add a slider for zooming TileMap preview icons.
Andreas Haas
2016-05-24
2
-0
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+23
*
-Improve resource previews
Juan Linietsky
2016-05-23
11
-265
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+1167
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Added color themes to the text editor
Paulb23
2016-05-23
2
-0
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+73
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fix error when open project and close editor
volzhs
2016-05-22
1
-1
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+1
*
i18n: Use %d instead of %i in vformat
Rémi Verschelde
2016-05-21
5
-6
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+6
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remove trailing whitespace
Hubert Jarosz
2016-05-21
3
-6
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+6
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Merge pull request #4733 from akien-mga/pr-i18n-proofreading
Rémi Verschelde
2016-05-21
35
-196
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+196
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i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
17
-50
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+50
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i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
27
-148
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+148
*
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Merge pull request #4722 from MarianoGnu/master
Rémi Verschelde
2016-05-21
2
-1
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+110
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Add Drag&Drop to ShaderGraphEditor's texture uniform graph node.
MarianoGNU
2016-05-19
2
-1
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+110
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Multiline duplication, issue #4661
Paulb23
2016-05-19
1
-6
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+25
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New reworked AnimatedSprite!
Juan Linietsky
2016-05-14
6
-77
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+733
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-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-11
1
-0
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+2
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Added caret blink in text editor
Paulb23
2016-05-09
2
-0
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+10
*
Fixed animation player auto-queue duplication and undo/redo
Paulb23
2016-05-07
2
-7
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+29
*
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-04
6
-16
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+16
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
43
-848
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+847
*
AnimationPlayer: Prevent resetting timeline when pinned (#4497)
Rémi Verschelde
2016-05-01
1
-0
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+3
*
Merge pull request #4485 from bojidar-bg/2d-snap-axis
Rémi Verschelde
2016-04-29
1
-3
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+14
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Allow dragging on only one (global) axis when holding down shift
Bojidar Marinov
2016-04-29
1
-3
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+14
*
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Shader editor now uses text editor settings
Paulb23
2016-04-29
2
-3
/
+31
*
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Fixed shader editor syntax coloring
Paulb23
2016-04-29
1
-0
/
+6
*
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Merge pull request #4451 from JoshuaGrams/anim-tree-filter
Rémi Verschelde
2016-04-28
1
-23
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+29
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AnimationTree: add filters to Animation nodes.
Josh Grams
2016-04-26
1
-23
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+29
*
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Trim trailing white space on save, issue 4383
Paulb23
2016-04-23
2
-3
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+53
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*
Adds a remove class item option in the theme editor.
Aren Villanueva
2016-04-21
2
-1
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+64
*
Merge pull request #4302 from Anarchid/gridmap-navmesh
Rémi Verschelde
2016-04-20
1
-2
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+15
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Implement GridMap support for navigation meshes
Anarchid
2016-04-20
1
-2
/
+15
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