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path: root/tools/editor/plugins/tile_map_editor_plugin.h (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-207/+0
* Type renames:Juan Linietsky2017-01-111-3/+3
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-2/+2
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-4/+4
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Merge pull request #7401 from Zylann/bucket_fill_previewRémi Verschelde2017-01-021-1/+10
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| * Added bucket fill previewMarc Gilleron2016-12-311-1/+10
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...Juan Linietsky2016-09-101-1/+1
* Tilemap editor: Bucket tool - allow deleting and replacing of tilesJoscha2016-09-021-1/+1
* editor: Add mouse position information in TileMapMark Nokalt2016-08-301-0/+2
* Add a slider for zooming TileMap preview icons.Andreas Haas2016-05-241-0/+2
* remove trailing whitespaceHubert Jarosz2016-05-211-1/+1
* Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit"Franklin Sobrinho2016-03-141-1/+1
* Tilemap Editor: Bucket fillFranklin Sobrinho2016-03-141-1/+9
* Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistenciesFranklin Sobrinho2016-03-141-1/+1
* Tilemap Editor: Line drawing and erasingFranklin Sobrinho2016-03-141-0/+2
* Tilemap Editor: Rectangle drawing/erasing and small improvementsFranklin Sobrinho2016-03-141-32/+59
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Grid/Tile map editor new item paletteFranklin Sobrinho2015-06-221-1/+10
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Merge branch 'master' of https://github.com/okamstudio/godot into snapping2Carl Olsson2015-02-221-3/+10
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| * Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson2015-02-131-1/+1
| * Moved wrapper function to TileMapEditor.Carl Olsson2015-02-111-0/+1
| * Forgot to update tile transform buttons when picking tiles.Carl Olsson2015-02-031-1/+1
| * Working TileMap tile transpose transform.Carl Olsson2015-02-021-0/+1
| * Prep for tile transpose transform.Carl Olsson2015-01-191-3/+8
* | Better 2D SnappingCarl Olsson2015-02-151-1/+0
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* Wrapped duplicated CellOp generation code in a function and added TileMap til...Carl Olsson2015-01-171-1/+5
* -added a check for setget while running the game , closes #1009Juan Linietsky2015-01-031-0/+4
* Replace TileMapEditor floating tile palette with HSplitContainer.Carl Olsson2014-12-291-7/+2
* heckJuan Linietsky2014-04-191-1/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+138