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path: root/tools/editor/plugins/sprite_frames_editor_plugin.h (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-138/+0
* renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky2017-01-081-1/+1
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-1/+1
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-2/+2
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* New reworked AnimatedSprite!Juan Linietsky2016-05-141-3/+29
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-0/+1
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* new file dialog!Juan Linietsky2015-06-061-1/+1
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* merging okam changesJuan Linietsky2015-04-021-0/+2
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+109