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path: root/tools/editor/plugins/sprite_frames_editor_plugin.cpp (follow)
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* Implemented UndoRedo mergeable modesFranklin Sobrinho2016-08-171-1/+1
* AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation ...Juan Linietsky2016-06-291-1/+62
* Changed how min/max icon size in ItemList works and replaced it by a fixed si...Juan Linietsky2016-06-121-1/+1
* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-3/+3
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-5/+5
* New reworked AnimatedSprite!Juan Linietsky2016-05-141-74/+463
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-28/+28
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-7/+9
* Merge pull request #3217 from neikeq/asframes_patchRémi Verschelde2016-01-061-1/+0
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| * Disable renaming AnimatedSprite framesIgnacio Etcheverry2016-01-031-1/+0
* | Show the texture name after the frame number in the SpriteFrames editorNounours Heureux2016-01-031-1/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* new file dialog!Juan Linietsky2015-06-061-2/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-2/+2
* merging okam changesJuan Linietsky2015-04-021-1/+36
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+483