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authorJuan Linietsky2014-02-09 22:10:30 -0300
committerJuan Linietsky2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /tools/editor/plugins/sprite_frames_editor_plugin.cpp
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
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GODOT IS OPEN SOURCE
Diffstat (limited to 'tools/editor/plugins/sprite_frames_editor_plugin.cpp')
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.cpp483
1 files changed, 483 insertions, 0 deletions
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
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+/*************************************************************************/
+/* sprite_frames_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "sprite_frames_editor_plugin.h"
+
+#include "io/resource_loader.h"
+#include "globals.h"
+#include "tools/editor/editor_settings.h"
+
+
+
+
+void SpriteFramesEditor::_input_event(InputEvent p_event) {
+
+
+}
+
+void SpriteFramesEditor::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_FIXED_PROCESS) {
+
+ }
+
+ if (p_what==NOTIFICATION_ENTER_SCENE) {
+ load->set_icon( get_icon("Folder","EditorIcons") );
+ _delete->set_icon( get_icon("Del","EditorIcons") );
+ }
+
+ if (p_what==NOTIFICATION_READY) {
+
+// NodePath("/root")->connect("node_removed", this,"_node_removed",Vector<Variant>(),true);
+ }
+
+ if (p_what==NOTIFICATION_DRAW) {
+
+ }
+}
+
+void SpriteFramesEditor::_file_load_request(const DVector<String>& p_path) {
+
+
+ List< Ref<Texture> > resources;
+
+ for(int i=0;i<p_path.size();i++) {
+
+ Ref<Texture> resource;
+ resource = ResourceLoader::load(p_path[i]);
+
+ if (resource.is_null()) {
+ dialog->set_text("ERROR: Couldn't load frame resource!");
+ dialog->set_title("Error!");
+ //dialog->get_cancel()->set_text("Close");
+ dialog->get_ok()->set_text("Close");
+ dialog->popup_centered(Size2(300,60));
+ return; ///beh should show an error i guess
+ }
+
+ resources.push_back(resource);
+ }
+
+
+ if (resources.empty()) {
+ print_line("added frames!");
+ return;
+ }
+
+ undo_redo->create_action("Add Frame");
+ int fc=frames->get_frame_count();
+
+ for(List< Ref<Texture> >::Element *E=resources.front();E;E=E->next() ) {
+
+ undo_redo->add_do_method(frames,"add_frame",E->get());
+ undo_redo->add_undo_method(frames,"remove_frame",fc++);
+
+ }
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+
+ undo_redo->commit_action();
+ print_line("added frames!");
+}
+
+void SpriteFramesEditor::_load_pressed() {
+
+ loading_scene=false;
+
+ file->clear_filters();
+ List<String> extensions;
+ ResourceLoader::get_recognized_extensions_for_type("Texture",&extensions);
+ for(int i=0;i<extensions.size();i++)
+ file->add_filter("*."+extensions[i]);
+
+ file->set_mode(FileDialog::MODE_OPEN_FILES);
+
+ file->popup_centered_ratio();
+
+}
+
+
+void SpriteFramesEditor::_item_edited() {
+
+#if 0
+ if (!tree->get_selected())
+ return;
+
+ TreeItem *s = tree->get_selected();
+
+ if (tree->get_selected_column()==0) {
+ // renamed
+ String old_name=s->get_metadata(0);
+ String new_name=s->get_text(0);
+ if (old_name==new_name)
+ return;
+
+ if (new_name=="" || new_name.find("\\")!=-1 || new_name.find("/")!=-1 || frames->has_resource(new_name)) {
+
+ s->set_text(0,old_name);
+ return;
+ }
+
+ RES samp = frames->get_resource(old_name);
+ undo_redo->create_action("Rename Resource");
+ undo_redo->add_do_method(frames,"remove_resource",old_name);
+ undo_redo->add_do_method(frames,"add_resource",new_name,samp);
+ undo_redo->add_undo_method(frames,"remove_resource",new_name);
+ undo_redo->add_undo_method(frames,"add_resource",old_name,samp);
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+ }
+#endif
+
+}
+
+void SpriteFramesEditor::_delete_confirm_pressed() {
+
+ if (!tree->get_selected())
+ return;
+
+ sel-=1;
+ if (sel<0 && frames->get_frame_count())
+ sel=0;
+
+ int to_remove = tree->get_selected()->get_metadata(0);
+ sel=to_remove;
+ Ref<Texture> r = frames->get_frame(to_remove);
+ undo_redo->create_action("Delete Resource");
+ undo_redo->add_do_method(frames,"remove_frame",to_remove);
+ undo_redo->add_undo_method(frames,"add_frame",r,to_remove);
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+}
+
+
+void SpriteFramesEditor::_paste_pressed() {
+
+ Ref<Texture> r=EditorSettings::get_singleton()->get_resource_clipboard();
+ if (!r.is_valid()) {
+ dialog->set_text("Resource clipboard is empty or not a texture!");
+ dialog->set_title("Error!");
+ //dialog->get_cancel()->set_text("Close");
+ dialog->get_ok()->set_text("Close");
+ dialog->popup_centered(Size2(300,60));
+ return; ///beh should show an error i guess
+ }
+
+
+ undo_redo->create_action("Paste Frame");
+ undo_redo->add_do_method(frames,"add_frame",r);
+ undo_redo->add_undo_method(frames,"remove_frame",frames->get_frame_count());
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+}
+
+void SpriteFramesEditor::_empty_pressed() {
+
+
+ int from=-1;
+
+ if (tree->get_selected()) {
+
+ from = tree->get_selected()->get_metadata(0);
+ sel=from;
+
+ } else {
+ from=frames->get_frame_count();
+ }
+
+
+
+ Ref<Texture> r;
+
+ undo_redo->create_action("Add Empty");
+ undo_redo->add_do_method(frames,"add_frame",r,from);
+ undo_redo->add_undo_method(frames,"remove_frame",from);
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+}
+
+void SpriteFramesEditor::_up_pressed() {
+
+ if (!tree->get_selected())
+ return;
+ int to_move = tree->get_selected()->get_metadata(0);
+ if (to_move<1)
+ return;
+
+ sel=to_move;
+ sel-=1;
+
+ Ref<Texture> r = frames->get_frame(to_move);
+ undo_redo->create_action("Delete Resource");
+ undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move-1));
+ undo_redo->add_do_method(frames,"set_frame",to_move-1,frames->get_frame(to_move));
+ undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move));
+ undo_redo->add_undo_method(frames,"set_frame",to_move-1,frames->get_frame(to_move-1));
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+}
+
+void SpriteFramesEditor::_down_pressed() {
+
+ if (!tree->get_selected())
+ return;
+ int to_move = tree->get_selected()->get_metadata(0);
+ if (to_move<0 || to_move>=frames->get_frame_count()-1)
+ return;
+
+ sel=to_move;
+ sel+=1;
+
+ Ref<Texture> r = frames->get_frame(to_move);
+ undo_redo->create_action("Delete Resource");
+ undo_redo->add_do_method(frames,"set_frame",to_move,frames->get_frame(to_move+1));
+ undo_redo->add_do_method(frames,"set_frame",to_move+1,frames->get_frame(to_move));
+ undo_redo->add_undo_method(frames,"set_frame",to_move,frames->get_frame(to_move));
+ undo_redo->add_undo_method(frames,"set_frame",to_move+1,frames->get_frame(to_move+1));
+ undo_redo->add_do_method(this,"_update_library");
+ undo_redo->add_undo_method(this,"_update_library");
+ undo_redo->commit_action();
+
+
+
+}
+
+
+void SpriteFramesEditor::_delete_pressed() {
+
+
+ if (!tree->get_selected())
+ return;
+
+ _delete_confirm_pressed(); //it has undo.. why bother with a dialog..
+ /*
+ dialog->set_title("Confirm...");
+ dialog->set_text("Remove Resource '"+tree->get_selected()->get_text(0)+"' ?");
+ //dialog->get_cancel()->set_text("Cancel");
+ //dialog->get_ok()->show();
+ dialog->get_ok()->set_text("Remove");
+ dialog->popup_centered(Size2(300,60));*/
+
+}
+
+
+void SpriteFramesEditor::_update_library() {
+
+ tree->clear();
+ tree->set_hide_root(true);
+ TreeItem *root = tree->create_item(NULL);
+
+ if (sel>=frames->get_frame_count())
+ sel=frames->get_frame_count()-1;
+ else if (sel<0 && frames->get_frame_count())
+ sel=0;
+
+ for(int i=0;i<frames->get_frame_count();i++) {
+
+ TreeItem *ti = tree->create_item(root);
+ ti->set_cell_mode(0,TreeItem::CELL_MODE_STRING);
+ ti->set_editable(0,true);
+ ti->set_selectable(0,true);
+
+ if (frames->get_frame(i).is_null()) {
+
+ ti->set_text(0,"Frame "+itos(i)+" (empty)");
+
+ } else {
+ ti->set_text(0,"Frame "+itos(i));
+ ti->set_icon(0,frames->get_frame(i));
+ }
+ ti->set_metadata(0,i);
+ ti->set_icon_max_width(0,96);
+ if (sel==i)
+ ti->select(0);
+ }
+
+ //player->add_resource("default",resource);
+}
+
+
+
+void SpriteFramesEditor::edit(SpriteFrames* p_frames) {
+
+ frames=p_frames;
+
+
+ if (p_frames) {
+ _update_library();
+ } else {
+
+ hide();
+ //set_fixed_process(false);
+ }
+
+}
+
+
+
+void SpriteFramesEditor::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("_input_event"),&SpriteFramesEditor::_input_event);
+ ObjectTypeDB::bind_method(_MD("_load_pressed"),&SpriteFramesEditor::_load_pressed);
+ ObjectTypeDB::bind_method(_MD("_empty_pressed"),&SpriteFramesEditor::_empty_pressed);
+ ObjectTypeDB::bind_method(_MD("_item_edited"),&SpriteFramesEditor::_item_edited);
+ ObjectTypeDB::bind_method(_MD("_delete_pressed"),&SpriteFramesEditor::_delete_pressed);
+ ObjectTypeDB::bind_method(_MD("_paste_pressed"),&SpriteFramesEditor::_paste_pressed);
+ ObjectTypeDB::bind_method(_MD("_delete_confirm_pressed"),&SpriteFramesEditor::_delete_confirm_pressed);
+ ObjectTypeDB::bind_method(_MD("_file_load_request"),&SpriteFramesEditor::_file_load_request);
+ ObjectTypeDB::bind_method(_MD("_update_library"),&SpriteFramesEditor::_update_library);
+ ObjectTypeDB::bind_method(_MD("_up_pressed"),&SpriteFramesEditor::_up_pressed);
+ ObjectTypeDB::bind_method(_MD("_down_pressed"),&SpriteFramesEditor::_down_pressed);
+}
+
+SpriteFramesEditor::SpriteFramesEditor() {
+
+ //add_style_override("panel", get_stylebox("panel","Panel"));
+
+ VBoxContainer *vbc = memnew( VBoxContainer );
+ add_child(vbc);
+
+ HBoxContainer *hbc = memnew( HBoxContainer );
+ vbc->add_child(hbc);
+
+ load = memnew( Button );
+ load->set_tooltip("Load Resource");
+ hbc->add_child(load);
+
+
+
+
+ paste = memnew( Button );
+ paste->set_text("Paste");
+ hbc->add_child(paste);
+
+ empty = memnew( Button );
+ empty->set_text("Insert Empty");
+ hbc->add_child(empty);
+
+ move_up = memnew( Button );
+ move_up->set_text("Up");
+ hbc->add_child(move_up);
+
+ move_down = memnew( Button );
+ move_down->set_text("Down");
+ hbc->add_child(move_down);
+
+ _delete = memnew( Button );
+ hbc->add_child(_delete);
+
+ file = memnew( FileDialog );
+ add_child(file);
+
+
+ tree = memnew( Tree );
+ tree->set_columns(2);
+ tree->set_column_min_width(0,3);
+ tree->set_column_min_width(1,1);
+ tree->set_column_expand(0,true);
+ tree->set_column_expand(1,true);
+ tree->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ vbc->add_child(tree);
+
+ dialog = memnew( AcceptDialog );
+ add_child( dialog );
+
+ load->connect("pressed", this,"_load_pressed");
+ _delete->connect("pressed", this,"_delete_pressed");
+ paste->connect("pressed", this,"_paste_pressed");
+ empty->connect("pressed", this,"_empty_pressed");
+ move_up->connect("pressed", this,"_up_pressed");
+ move_down->connect("pressed", this,"_down_pressed");
+ file->connect("files_selected", this,"_file_load_request");
+ //dialog->connect("confirmed", this,"_delete_confirm_pressed");
+ tree->connect("item_edited", this,"_item_edited");
+ loading_scene=false;
+ sel=-1;
+
+}
+
+
+void SpriteFramesEditorPlugin::edit(Object *p_object) {
+
+ frames_editor->set_undo_redo(&get_undo_redo());
+ SpriteFrames * s = p_object->cast_to<SpriteFrames>();
+ if (!s)
+ return;
+
+ frames_editor->edit(s);
+}
+
+bool SpriteFramesEditorPlugin::handles(Object *p_object) const {
+
+ return p_object->is_type("SpriteFrames");
+}
+
+void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
+
+ if (p_visible) {
+ frames_editor->show();
+// frames_editor->set_process(true);
+ } else {
+
+ frames_editor->hide();
+// frames_editor->set_process(false);
+ }
+
+}
+
+SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) {
+
+ editor=p_node;
+ frames_editor = memnew( SpriteFramesEditor );
+ editor->get_viewport()->add_child(frames_editor);
+ frames_editor->set_area_as_parent_rect();
+// frames_editor->set_anchor( MARGIN_TOP, Control::ANCHOR_END);
+// frames_editor->set_margin( MARGIN_TOP, 120 );
+ frames_editor->hide();
+
+
+
+}
+
+
+SpriteFramesEditorPlugin::~SpriteFramesEditorPlugin()
+{
+}
+
+