index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
gitolite user
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
editor
/
plugins
/
shader_editor_plugin.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-584
/
+0
*
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-16
1
-1
/
+1
*
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
1
-7
/
+9
*
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-13
1
-1
/
+1
*
PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-05
1
-36
/
+36
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-5
/
+5
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-120
/
+82
|
\
|
*
-the new shader language seems to work
Juan Linietsky
2016-10-07
1
-152
/
+82
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-1
/
+2
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
|
Made background and symbol color follow the color API
Paulb23
2016-11-06
1
-6
/
+2
*
|
Merge pull request #6775 from RandomShaper/one-based-col-numbers
Rémi Verschelde
2016-10-11
1
-1
/
+1
|
\
\
|
*
|
Make text column numbers one-based
Pedro J. Estébanez
2016-10-10
1
-1
/
+1
|
|
/
*
|
Refactor duplicated code
Pedro J. Estébanez
2016-10-10
1
-41
/
+3
*
|
Add line length guideline to code editors
Pedro J. Estébanez
2016-10-10
1
-0
/
+6
|
/
*
Added block caret to TextEdit
Paulb23
2016-07-12
1
-0
/
+4
*
Added completion font colors
Paulb23
2016-07-11
1
-0
/
+1
*
Added completion scroll color
Paulb23
2016-07-11
1
-0
/
+1
*
Removed unused variables (second pass) + dead code
Rémi Verschelde
2016-07-07
1
-2
/
+3
*
fix to the fix, and removed some conflicting shorcuts
Juan Linietsky
2016-07-03
1
-2
/
+2
*
Added code completion existing color setting
Paulb23
2016-06-21
1
-0
/
+1
*
Added code completion selected color setting
Paulb23
2016-06-21
1
-0
/
+1
*
Added code completion background color setting
Paulb23
2016-06-21
1
-0
/
+1
*
Remove unused connection. ShaderEditor should'nt handle ShaderGraphs.
MarianoGNU
2016-06-20
1
-13
/
+19
*
Added shader editor shortcuts
Paulb23
2016-06-13
1
-11
/
+11
*
add line spacing option to script and shader editor (#5105)
volzhs
2016-06-09
1
-0
/
+3
*
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
Ignacio Etcheverry
2016-05-29
1
-9
/
+10
*
Added settings to change marked and breakpoint color
Paulb23
2016-05-25
1
-0
/
+2
*
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
1
-1
/
+1
*
Added caret blink in text editor
Paulb23
2016-05-09
1
-0
/
+6
*
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-03
1
-16
/
+16
*
Shader editor now uses text editor settings
Paulb23
2016-04-29
1
-2
/
+30
*
Fixed shader editor syntax coloring
Paulb23
2016-04-29
1
-0
/
+6
*
remove trailing whitespace
Hubert Jarosz
2016-03-09
1
-2
/
+2
*
First attempt at making a more useful EditorPlugin API. Still undocumented, b...
Juan Linietsky
2016-02-27
1
-2
/
+2
*
-Fixes a bunch of stdout errors, closes #2763 closes #2731
Juan Linietsky
2016-01-23
1
-1
/
+1
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-Fixed focus for shader editor when switching tab, closes #2551
Juan Linietsky
2015-12-31
1
-5
/
+2
*
Fix shader editor focus when switching tabs
Franklin Sobrinho
2015-12-06
1
-0
/
+5
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
fixed world vertex issues in canvas item shader
Juan Linietsky
2015-01-21
1
-1
/
+1
*
Add current_line_color ediotr setting for script and shader editor
marynate
2015-01-15
1
-0
/
+1
*
2D shader progress
reduz
2015-01-11
1
-47
/
+23
*
-added brace matching to go with the new code completion
Juan Linietsky
2014-12-17
1
-0
/
+1
*
Batch of Bugfixes
Juan Linietsky
2014-12-07
1
-1
/
+4
*
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-05
1
-1
/
+1
*
Little Bits
Juan Linietsky
2014-08-14
1
-1
/
+3
*
Misc Fixes
Juan Linietsky
2014-06-27
1
-3
/
+14
*
-Fixed a few bugs in Viewport
Juan Linietsky
2014-04-10
1
-1
/
+1
[next]