index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
editor
/
plugins
/
script_editor_plugin.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
-only save scripts if changed, takes less time to run projects and does not c...
Juan Linietsky
2016-02-02
1
-1
/
+1
*
-Massive editor dialog cleanup
Juan Linietsky
2016-01-17
1
-2
/
+0
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
-added option to keep debugger open, fixes #3031
Juan Linietsky
2015-12-12
1
-1
/
+2
*
-ability to change scripts in external editor and still have properties reloa...
Juan Linietsky
2015-12-09
1
-1
/
+5
*
-Merged Script and Help tabs
Juan Linietsky
2015-11-17
1
-0
/
+49
*
Add create new script button to script editor menu
Maximillian
2015-08-09
1
-1
/
+4
*
Live edit WORK IN PROGRESS
Juan Linietsky
2015-08-02
1
-0
/
+2
*
improved get_node(), connect(), etc code completion.
Juan Linietsky
2015-06-26
1
-0
/
+4
*
added a tiny bit more space to docks and script tab
Juan Linietsky
2015-06-24
1
-0
/
+2
*
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-22
1
-15
/
+37
*
Proper support for code editor autosaving (disabled by default)
Juan Linietsky
2015-05-04
1
-0
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
New Code Completion
Juan Linietsky
2014-12-16
1
-1
/
+1
*
apply patch #882 from dcubix
Dana Olson
2014-12-07
1
-1
/
+1
*
Editor goodies update
Diego Lopes
2014-11-12
1
-0
/
+6
*
Making Godot Easier to Use..
Juan Linietsky
2014-05-24
1
-0
/
+1
*
Implement Shift+F1 as contextual help hotkey for script editor; There's
marynate
2014-05-06
1
-1
/
+2
*
Start working on script editor help
marynate
2014-05-06
1
-0
/
+2
*
-run script in editor
Juan Linietsky
2014-02-20
1
-0
/
+1
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+250