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path: root/tools/editor/plugins/script_editor_plugin.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-394/+0
* Sort settings for scripts in the editorBojidar Marinov2017-02-021-0/+11
* Allow closing a script tab without savingWilhem Barbier2017-01-151-1/+2
* some class renamesJuan Linietsky2017-01-121-1/+1
* Type renames:Juan Linietsky2017-01-111-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-4/+4
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky2016-09-121-1/+3
* Merge pull request #6137 from supaiku-o/masterJuan Linietsky2016-09-101-0/+4
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| * Added CLOSE_ALL files option to script editorsupaiku2016-08-131-0/+4
* | More visual script workJuan Linietsky2016-08-251-1/+6
* | Making bits of docs appear in different dialogues is made easier with EditorH...Juan Linietsky2016-08-231-0/+2
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* Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky2016-08-061-1/+2
* WIP visual scripting, not working yet but you can check out stuffJuan Linietsky2016-08-021-62/+43
* Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-optionRémi Verschelde2016-07-191-0/+2
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| * Script Editor: adding close all docs menu optionSiyuan Gao2016-07-181-0/+2
* | Fix ScriptEditor don't saving the layout when opening a help pageFranklin Sobrinho2016-07-181-0/+1
* | Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb232016-07-151-0/+1
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* Only allow built-in scripts to be edited when the scene they belong to is loa...Juan Linietsky2016-07-061-0/+4
* Shortcuts for script switching in script ModeDaniel J. Ramirez2016-06-261-0/+2
* Make sure that scripts are reloaded if needed when they enter editing, fixes ...Juan Linietsky2016-06-191-2/+2
* ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry2016-06-121-0/+2
* -Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky2016-06-081-0/+2
* Cleaned up remote menuJuan Linietsky2016-06-031-0/+6
* Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...Rémi Verschelde2016-05-291-0/+3
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| * Added, goto next and previous breakpoint and remove all, issue 1690Paulb232016-05-271-0/+3
* | ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry2016-05-291-1/+1
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* Added color themes to the text editorPaulb232016-05-231-0/+9
* Trim trailing white space on save, issue 4383Paulb232016-04-231-0/+5
* -only save scripts if changed, takes less time to run projects and does not c...Juan Linietsky2016-02-021-1/+1
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-2/+0
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -added option to keep debugger open, fixes #3031Juan Linietsky2015-12-121-1/+2
* -ability to change scripts in external editor and still have properties reloa...Juan Linietsky2015-12-091-1/+5
* -Merged Script and Help tabsJuan Linietsky2015-11-171-0/+49
* Add create new script button to script editor menuMaximillian2015-08-091-1/+4
* Live edit WORK IN PROGRESSJuan Linietsky2015-08-021-0/+2
* improved get_node(), connect(), etc code completion.Juan Linietsky2015-06-261-0/+4
* added a tiny bit more space to docks and script tabJuan Linietsky2015-06-241-0/+2
* Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky2015-06-221-15/+37
* Proper support for code editor autosaving (disabled by default)Juan Linietsky2015-05-041-0/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* New Code CompletionJuan Linietsky2014-12-161-1/+1
* apply patch #882 from dcubixDana Olson2014-12-071-1/+1
* Editor goodies updateDiego Lopes2014-11-121-0/+6
* Making Godot Easier to Use..Juan Linietsky2014-05-241-0/+1
* Implement Shift+F1 as contextual help hotkey for script editor; There'smarynate2014-05-061-1/+2
* Start working on script editor helpmarynate2014-05-061-0/+2
* -run script in editorJuan Linietsky2014-02-201-0/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+250