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path: root/tools/editor/plugins/sample_library_editor_plugin.cpp (follow)
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* SampleLibraryEditor: Initialize "is_playing" variableBłażej Szczygieł2016-06-031-1/+1
* i18n: Second pass at proofreadingRémi Verschelde2016-05-211-3/+3
* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-1/+1
* New reworked AnimatedSprite!Juan Linietsky2016-05-141-0/+124
* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-15/+15
* Remove redundant buttonsRémi Verschelde2016-03-131-73/+3
* Add stop and delete buttons to sample libraryRémi Verschelde2016-03-131-31/+55
* -Massive editor dialog cleanupJuan Linietsky2016-01-171-5/+15
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Added tooltip for a few buttons in sample library editorTybobobo2015-11-181-0/+4
* new file dialog!Juan Linietsky2015-06-061-2/+2
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-1/+2
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho2015-04-081-1/+1
* Sort sample lists by name(more readable)sanikoyes2015-03-251-0/+1
* SceneMainLoop -> SceneTreeJuan Linietsky2014-11-051-3/+3
* A bit of everything:Juan Linietsky2014-05-141-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+449