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Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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polygon_2d_editor_plugin.h
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Age
Files
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*
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-05
1
-167
/
+0
*
some class renames
Juan Linietsky
2017-01-12
1
-1
/
+1
*
Type renames:
Juan Linietsky
2017-01-11
1
-1
/
+1
*
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-08
1
-2
/
+2
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-1
/
+1
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-2
/
+2
*
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
*
Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...
Juan Linietsky
2016-09-10
1
-1
/
+1
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
*
Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-09-28
1
-0
/
+17
*
Better 2D Snapping
Carl Olsson
2015-02-15
1
-1
/
+0
*
Polygon2D
Juan Linietsky
2014-07-07
1
-0
/
+123