| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -98/+0 |
| * | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky | 2017-01-08 | 1 | -1/+1 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 1 | -2/+2 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -0/+3 |
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| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -0/+3 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
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| * | Add missing license headers in our source files (#5255) | Rémi Verschelde | 2016-06-18 | 1 | -0/+28 |
| * | -Improve resource previews | Juan Linietsky | 2016-05-23 | 1 | -31/+29 |
| * | Add StaticBody collision generation for all selected MeshInstance nodes | Franklin Sobrinho | 2015-11-22 | 1 | -9/+4 |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -0/+6 |
| * | Little Bits | Juan Linietsky | 2014-10-12 | 1 | -0/+68 |
