| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | Fix for issue #2117 | Franklin Sobrinho | 2015-09-07 | 1 | -0/+5 |
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -0/+1 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Better 2D Snapping | Carl Olsson | 2015-02-15 | 1 | -15/+2 |
| * | Added body mode property to TileMap to select between static and kinematic ph... | Carl Olsson | 2015-02-13 | 1 | -6/+8 |
| * | New Code Completion | Juan Linietsky | 2014-12-16 | 1 | -0/+2 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| * | CollisionPolygon (3D) | Juan Linietsky | 2014-09-16 | 1 | -58/+223 |
| * | Polygon2D | Juan Linietsky | 2014-07-07 | 1 | -8/+8 |
| * | heck | Juan Linietsky | 2014-04-19 | 1 | -10/+12 |
| * | -fixed export templates not loading/exporting on Windows | Juan Linietsky | 2014-02-13 | 1 | -11/+14 |
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+479 |
