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| author | Juan Linietsky | 2014-11-05 21:20:42 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-11-05 21:20:42 -0300 |
| commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
| tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /tools/editor/plugins/collision_polygon_editor_plugin.cpp | |
| parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) | |
| download | godot-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.gz godot-0dbedd18fc62f700e92a4cf581e505d849bc47ad.tar.zst godot-0dbedd18fc62f700e92a4cf581e505d849bc47ad.zip | |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'tools/editor/plugins/collision_polygon_editor_plugin.cpp')
| -rw-r--r-- | tools/editor/plugins/collision_polygon_editor_plugin.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/editor/plugins/collision_polygon_editor_plugin.cpp b/tools/editor/plugins/collision_polygon_editor_plugin.cpp index 16b962231..35f22aa6f 100644 --- a/tools/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/tools/editor/plugins/collision_polygon_editor_plugin.cpp @@ -40,7 +40,7 @@ void CollisionPolygonEditor::_notification(int p_what) { button_create->set_icon( get_icon("Edit","EditorIcons")); button_edit->set_icon( get_icon("MovePoint","EditorIcons")); button_edit->set_pressed(true); - get_scene()->connect("node_removed",this,"_node_removed"); + get_tree()->connect("node_removed",this,"_node_removed"); } break; |
