| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | -fixed many memory initialization issues | Juan Linietsky | 2015-06-06 | 1 | -0/+1 |
| * | Merge branch 'master' of https://github.com/not-surt/godot into snapping2 | Carl Olsson | 2015-03-23 | 1 | -0/+2 |
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| | * | lot of work on 2D lighting and isometric maps | Juan Linietsky | 2015-03-09 | 1 | -0/+1 |
| | * | support for 2D shadow casters | Juan Linietsky | 2015-03-02 | 1 | -0/+1 |
| * | | Better 2D Snapping | Carl Olsson | 2015-02-15 | 1 | -13/+2 |
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| * | -Work in progress visual shader editor *DOES NOT WORK YET* | Juan Linietsky | 2015-01-03 | 1 | -0/+2 |
| * | SceneMainLoop -> SceneTree | Juan Linietsky | 2014-11-05 | 1 | -1/+1 |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -1/+6 |
| * | CollisionPolygon (3D) | Juan Linietsky | 2014-09-16 | 1 | -0/+457 |
