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* -Fixes from source code analyzizer, closes #1768Juan Linietsky2015-05-011-2/+2
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-04-241-0/+1
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| * fix to collada import crashJuan Linietsky2015-04-231-0/+1
* | local changesJuan Linietsky2015-04-241-1/+1
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* Changed collada importer to properly handle ALL blend shape arrays, fixes pro...Juan Linietsky2015-04-221-14/+67
* -Changed Godot exit to be clean.Juan Linietsky2015-04-201-1/+2
* -fix local and global usage for DirAccess, fixes #791Juan Linietsky2015-04-181-1/+0
* -Fixed post-import script-reload buf, fixes #1683Juan Linietsky2015-04-181-3/+9
* Updated copyright year in all headersJuan Linietsky2015-04-1814-14/+14
* -Fix issue of scene import script path being broken on reimport, fixes #1668Juan Linietsky2015-04-131-1/+2
* improved save path error messages for scene, textures and audio, fixes #1514Juan Linietsky2015-04-123-7/+49
* -Better Collada now keeps mesh names properly from blender, makes the "overwr...Juan Linietsky2015-04-081-7/+23
* fixed re-import of scene when new nodes are added, fixes #1620Juan Linietsky2015-04-082-5/+14
* Merge branch 'master' of https://github.com/not-surt/godot into snapping2Carl Olsson2015-03-231-2/+2
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| * fixes to new window management APIJuan Linietsky2015-03-221-2/+2
* | Add iostream include to collada plugin and change to light occluder to use ca...Carl Olsson2015-03-231-0/+1
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* Merge pull request #1433 from cheece/patch-1Juan Linietsky2015-03-221-1/+53
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| * COLLADA load normals from morph targetcheece2015-02-241-1/+53
* | signed distance field font supportJuan Linietsky2015-03-211-6/+6
* | wip distance field font importJuan Linietsky2015-03-201-50/+297
* | merges from okam repoJuan Linietsky2015-03-031-4/+7
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* Merge pull request #1215 from Qwertie-/PR-GUIJuan Linietsky2015-01-141-1/+1
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| * Fixed typo in messageLuke Picciau2015-01-141-1/+1
* | fixesJuan Linietsky2015-01-132-1/+6
* | -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-021-12/+54
* | 3D Import Import & UDPJuan Linietsky2014-11-123-7/+145
* | SceneMainLoop -> SceneTreeJuan Linietsky2014-11-057-15/+56
* | Bug FixesJuan Linietsky2014-11-025-25/+620
* | FixesJuan Linietsky2014-10-141-11/+10
* | ColladaJuan Linietsky2014-10-141-1/+3
* | -Rasterizer supports meshes with both skeletons and blend shapesJuan Linietsky2014-10-091-0/+11
* | missing fils from yesterday comit.Juan Linietsky2014-10-034-23/+65
* | Huge Amount of BugFixJuan Linietsky2014-10-034-6/+74
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* Merge pull request #607 from TheoXD/_reimport_anim_mergeJuan Linietsky2014-09-171-8/+60
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| * Forgot about keeping value tracks.Theo Hallenius2014-08-151-5/+4
| * Keep function callbacks, no throwing errorsTheo Hallenius2014-08-031-10/+25
| * Merge animations during reimportTheo Hallenius2014-08-021-4/+42
* | 3D Physics Rework, Other StuffJuan Linietsky2014-09-152-1/+9
* | 3D Physics and Other StuffJuan Linietsky2014-09-021-1/+8
* | Little BitsJuan Linietsky2014-08-143-6/+14
* | Small Issues & MaintenanceJuan Linietsky2014-08-015-43/+1260
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* Missing name on collada-imported materialsJuan Linietsky2014-06-281-0/+7
* Misc FixesJuan Linietsky2014-06-272-12/+43
* Import 3D Scene ImprovementsJuan Linietsky2014-06-192-95/+283
* More 3D WorkJuan Linietsky2014-06-162-1/+13
* Light Baker!Juan Linietsky2014-06-112-6/+11
* Making Godot Easier to Use..Juan Linietsky2014-05-242-1/+14
* A bit of everything:Juan Linietsky2014-05-144-19/+744
* Lots of 3D improvements:Juan Linietsky2014-05-044-71/+304
* -fix bug in cache for atlas import/exportJuan Linietsky2014-03-132-7/+54