| Commit message (Expand) | Author | Age | Files | Lines |
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 21 | -11314/+0 |
| * | Complete the globals.h -> global_config.h conversion | Bojidar Marinov | 2017-02-23 | 3 | -3/+3 |
| * | Editor Export Settings Dialog is completed!! Now on to make some exporters.. | Juan Linietsky | 2017-02-19 | 3 | -3/+3 |
| * | Reorder the folders in tools to prepare moving tools/editor | Rémi Verschelde | 2017-02-09 | 1 | -1/+1 |
| * | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky | 2017-02-04 | 1 | -1/+1 |
| * | Scene import more or less working, needs some missing features. | Juan Linietsky | 2017-02-04 | 2 | -2519/+0 |
| * | Lot of work in new importer, importing textures now works. | Juan Linietsky | 2017-02-01 | 1 | -0/+5 |
| * | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 16 | -15/+34 |
| * | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn | 2017-01-16 | 2 | -2/+2 |
| * | Style: Fix statements ending with ';;' | Rémi Verschelde | 2017-01-16 | 1 | -1/+1 |
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 11 | -3/+67 |
| * | Oops! Audio engine has vanished :D | Juan Linietsky | 2017-01-15 | 4 | -3/+9 |
| * | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky | 2017-01-14 | 1 | -2/+2 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 7 | -118/+144 |
| * | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky | 2017-01-14 | 9 | -34/+34 |
| * | some class renames | Juan Linietsky | 2017-01-12 | 1 | -1/+1 |
| * | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky | 2017-01-12 | 1 | -3/+3 |
| * | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky | 2017-01-11 | 1 | -1/+1 |
| * | Type renames: | Juan Linietsky | 2017-01-11 | 1 | -2/+2 |
| * | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky | 2017-01-10 | 7 | -8/+8 |
| * | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky | 2017-01-10 | 1 | -1/+1 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 7 | -89/+89 |
| * | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky | 2017-01-05 | 3 | -7/+7 |
| * | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | 2017-01-04 | 2 | -11/+11 |
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky | 2017-01-02 | 17 | -85/+85 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 6 | -135/+147 |
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| | * | work in progress global illumination | Juan Linietsky | 2016-12-20 | 2 | -5/+14 |
| | * | Blend shapes using transform feedback (GPU) | Juan Linietsky | 2016-11-24 | 1 | -11/+17 |
| | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -1/+1 |
| | * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 3 | -40/+40 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 6 | -99/+96 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 20 | -20/+20 |
| * | | Fix crash when select target path on import 3d scene window | volzhs | 2016-11-14 | 1 | -1/+1 |
| * | | Fixed flag for importing animation and skipping value tracks. | Saracen | 2016-11-03 | 3 | -44/+51 |
| * | | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde | 2016-11-01 | 1 | -1/+1 |
| * | | Merge pull request #6850 from akien-mga/pr-scsub-shebang | Rémi Verschelde | 2016-10-17 | 1 | -0/+2 |
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| | * | | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde | 2016-10-17 | 1 | -0/+2 |
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| * / | Add option for root node name on Import 3D scene window | volzhs | 2016-10-15 | 1 | -2/+18 |
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| * | Respect texture .flags files on export | Pedro J. Estébanez | 2016-09-30 | 2 | -19/+36 |
| * | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky | 2016-09-10 | 3 | -5/+6 |
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| | * | Fix various warnings | Johan Manuel | 2016-08-13 | 3 | -5/+6 |
| * | | check "disable_filter" option for backward compatibility | volzhs | 2016-08-28 | 1 | -0/+3 |
| * | | Change "Disable Filter" to "Enable Filter" on Font Import window | volzhs | 2016-08-23 | 1 | -10/+10 |
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| * | Turn some prints to error logs, remove others | Rémi Verschelde | 2016-07-24 | 1 | -1/+0 |
| * | Revert "Change default extension to .tscn when import 3d scene" | Rémi Verschelde | 2016-07-18 | 1 | -1/+3 |
| * | Change default extension to .tscn when import 3d scene | volzhs | 2016-07-18 | 1 | -1/+1 |
| * | Remove some noisy debug prints | Rémi Verschelde | 2016-07-17 | 1 | -2/+0 |
| * | Removes AnimationPlayer renaming on import. | Saracen | 2016-07-13 | 1 | -1/+0 |
| * | properly generate tangents only upon request, closes #5580 | Juan Linietsky | 2016-07-09 | 1 | -1/+1 |
| * | Remove unused variables (third pass) + dead code | Rémi Verschelde | 2016-07-07 | 5 | -26/+2 |