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path: root/tools/editor/io_plugins/editor_import_collada.cpp (follow)
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* Scene import more or less working, needs some missing features.Juan Linietsky2017-02-041-2468/+0
* Removed import/export system, will start new one from scratch.Juan Linietsky2017-01-251-0/+2
* Style: Cleanups, added headers, renamed filesRémi Verschelde2017-01-161-0/+1
* Style: Fix whole-line commented codeRémi Verschelde2017-01-141-34/+42
* rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky2017-01-141-1/+1
* Unify naming of blendshape / morphtarget into just "Blend Shape"Juan Linietsky2017-01-121-3/+3
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-52/+52
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-38/+53
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| * work in progress global illuminationJuan Linietsky2016-12-201-4/+13
| * Blend shapes using transform feedback (GPU)Juan Linietsky2016-11-241-11/+17
| * all light types and shadows are working, pending a lot of clean-upJuan Linietsky2016-11-091-1/+1
| * PBR more or less working, still working on bringing gizmos backJuan Linietsky2016-10-271-13/+13
| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-25/+25
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* | Fixed flag for importing animation and skipping value tracks.Saracen2016-11-031-44/+48
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* Removes AnimationPlayer renaming on import.Saracen2016-07-131-1/+0
* Remove unused variables (third pass) + dead codeRémi Verschelde2016-07-071-6/+0
* -Added options for scene import plugin to keep materials and user-added track...Juan Linietsky2016-06-201-0/+6
* Improved Blender/Collada shadeless->unshaded importPawel Kowal2016-06-071-0/+1
* Improved Blender/Collada -colonly import creating collision shapes for emptiesPawel Kowal2016-06-051-0/+4
* remove trailing whitespaceHubert Jarosz2016-03-091-4/+4
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* -Fix to progress dialog, speding it upJuan Linietsky2015-12-211-8/+35
* merged some stuff for okamJuan Linietsky2015-09-031-118/+127
* Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky2015-04-241-0/+1
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| * fix to collada import crashJuan Linietsky2015-04-231-0/+1
* | local changesJuan Linietsky2015-04-241-1/+1
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* Changed collada importer to properly handle ALL blend shape arrays, fixes pro...Juan Linietsky2015-04-221-14/+67
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Merge branch 'master' of https://github.com/not-surt/godot into snapping2Carl Olsson2015-03-231-2/+2
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| * fixes to new window management APIJuan Linietsky2015-03-221-2/+2
* | Add iostream include to collada plugin and change to light occluder to use ca...Carl Olsson2015-03-231-0/+1
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* Merge pull request #1433 from cheece/patch-1Juan Linietsky2015-03-221-1/+53
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| * COLLADA load normals from morph targetcheece2015-02-241-1/+53
* | merges from okam repoJuan Linietsky2015-03-031-4/+7
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* -Ability to ask for documents/pictures/etc system dirs.Juan Linietsky2014-12-021-12/+54
* 3D Import Import & UDPJuan Linietsky2014-11-121-6/+7
* Bug FixesJuan Linietsky2014-11-021-5/+7
* FixesJuan Linietsky2014-10-141-11/+10
* ColladaJuan Linietsky2014-10-141-1/+3
* -Rasterizer supports meshes with both skeletons and blend shapesJuan Linietsky2014-10-091-0/+11
* Huge Amount of BugFixJuan Linietsky2014-10-031-3/+3
* 3D Physics Rework, Other StuffJuan Linietsky2014-09-151-0/+4
* 3D Physics and Other StuffJuan Linietsky2014-09-021-1/+8
* Small Issues & MaintenanceJuan Linietsky2014-08-011-37/+39
* Missing name on collada-imported materialsJuan Linietsky2014-06-281-0/+7
* Misc FixesJuan Linietsky2014-06-271-4/+4
* Light Baker!Juan Linietsky2014-06-111-0/+1
* Lots of 3D improvements:Juan Linietsky2014-05-041-8/+17
* -fixed bug importing skeletonsJuan Linietsky2014-02-231-0/+1