| Commit message (Expand) | Author | Age | Files | Lines |
| * | Scene import more or less working, needs some missing features. | Juan Linietsky | 2017-02-04 | 1 | -2468/+0 |
| * | Removed import/export system, will start new one from scratch. | Juan Linietsky | 2017-01-25 | 1 | -0/+2 |
| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -0/+1 |
| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -34/+42 |
| * | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky | 2017-01-14 | 1 | -1/+1 |
| * | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky | 2017-01-12 | 1 | -3/+3 |
| * | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky | 2017-01-07 | 1 | -52/+52 |
| * | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde | 2017-01-02 | 1 | -38/+53 |
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| | * | work in progress global illumination | Juan Linietsky | 2016-12-20 | 1 | -4/+13 |
| | * | Blend shapes using transform feedback (GPU) | Juan Linietsky | 2016-11-24 | 1 | -11/+17 |
| | * | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky | 2016-11-09 | 1 | -1/+1 |
| | * | PBR more or less working, still working on bringing gizmos back | Juan Linietsky | 2016-10-27 | 1 | -13/+13 |
| | * | Begining of GLES3 renderer: | Juan Linietsky | 2016-10-03 | 1 | -25/+25 |
| * | | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| * | | Fixed flag for importing animation and skipping value tracks. | Saracen | 2016-11-03 | 1 | -44/+48 |
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| * | Removes AnimationPlayer renaming on import. | Saracen | 2016-07-13 | 1 | -1/+0 |
| * | Remove unused variables (third pass) + dead code | Rémi Verschelde | 2016-07-07 | 1 | -6/+0 |
| * | -Added options for scene import plugin to keep materials and user-added track... | Juan Linietsky | 2016-06-20 | 1 | -0/+6 |
| * | Improved Blender/Collada shadeless->unshaded import | Pawel Kowal | 2016-06-07 | 1 | -0/+1 |
| * | Improved Blender/Collada -colonly import creating collision shapes for empties | Pawel Kowal | 2016-06-05 | 1 | -0/+4 |
| * | remove trailing whitespace | Hubert Jarosz | 2016-03-09 | 1 | -4/+4 |
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -1/+1 |
| * | -Fix to progress dialog, speding it up | Juan Linietsky | 2015-12-21 | 1 | -8/+35 |
| * | merged some stuff for okam | Juan Linietsky | 2015-09-03 | 1 | -118/+127 |
| * | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | 2015-04-24 | 1 | -0/+1 |
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| | * | fix to collada import crash | Juan Linietsky | 2015-04-23 | 1 | -0/+1 |
| * | | local changes | Juan Linietsky | 2015-04-24 | 1 | -1/+1 |
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| * | Changed collada importer to properly handle ALL blend shape arrays, fixes pro... | Juan Linietsky | 2015-04-22 | 1 | -14/+67 |
| * | Updated copyright year in all headers | Juan Linietsky | 2015-04-18 | 1 | -1/+1 |
| * | Merge branch 'master' of https://github.com/not-surt/godot into snapping2 | Carl Olsson | 2015-03-23 | 1 | -2/+2 |
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| | * | fixes to new window management API | Juan Linietsky | 2015-03-22 | 1 | -2/+2 |
| * | | Add iostream include to collada plugin and change to light occluder to use ca... | Carl Olsson | 2015-03-23 | 1 | -0/+1 |
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| * | Merge pull request #1433 from cheece/patch-1 | Juan Linietsky | 2015-03-22 | 1 | -1/+53 |
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| | * | COLLADA load normals from morph target | cheece | 2015-02-24 | 1 | -1/+53 |
| * | | merges from okam repo | Juan Linietsky | 2015-03-03 | 1 | -4/+7 |
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| * | -Ability to ask for documents/pictures/etc system dirs. | Juan Linietsky | 2014-12-02 | 1 | -12/+54 |
| * | 3D Import Import & UDP | Juan Linietsky | 2014-11-12 | 1 | -6/+7 |
| * | Bug Fixes | Juan Linietsky | 2014-11-02 | 1 | -5/+7 |
| * | Fixes | Juan Linietsky | 2014-10-14 | 1 | -11/+10 |
| * | Collada | Juan Linietsky | 2014-10-14 | 1 | -1/+3 |
| * | -Rasterizer supports meshes with both skeletons and blend shapes | Juan Linietsky | 2014-10-09 | 1 | -0/+11 |
| * | Huge Amount of BugFix | Juan Linietsky | 2014-10-03 | 1 | -3/+3 |
| * | 3D Physics Rework, Other Stuff | Juan Linietsky | 2014-09-15 | 1 | -0/+4 |
| * | 3D Physics and Other Stuff | Juan Linietsky | 2014-09-02 | 1 | -1/+8 |
| * | Small Issues & Maintenance | Juan Linietsky | 2014-08-01 | 1 | -37/+39 |
| * | Missing name on collada-imported materials | Juan Linietsky | 2014-06-28 | 1 | -0/+7 |
| * | Misc Fixes | Juan Linietsky | 2014-06-27 | 1 | -4/+4 |
| * | Light Baker! | Juan Linietsky | 2014-06-11 | 1 | -0/+1 |
| * | Lots of 3D improvements: | Juan Linietsky | 2014-05-04 | 1 | -8/+17 |
| * | -fixed bug importing skeletons | Juan Linietsky | 2014-02-23 | 1 | -0/+1 |