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path: root/tools/editor/editor_settings.h (follow)
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* Refactoring: rename tools/editor/ to editor/Rémi Verschelde2017-03-051-180/+0
* Save and restore debug optionsvolzhs2017-02-081-2/+2
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-1/+1
* Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
* fix #6031 when creating a script the language will be what you selected last ...Adham Zahran2016-10-201-0/+3
* Added add_property_info function to Globals and EditorSettings classesFranklin Sobrinho2016-08-161-0/+2
* Avoid settings from being lost when opening project manager.Juan Linietsky2016-07-031-0/+3
* make sure editor forgets removed settings, closes #5010Juan Linietsky2016-06-111-1/+5
* -customizable shortcuts in editorJuan Linietsky2016-06-041-0/+13
* Added translation support to GodotJuan Linietsky2016-05-271-1/+4
* Added color themes to the text editorPaulb232016-05-231-0/+9
* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-12/+0
* First attempt at making a more useful EditorPlugin API. Still undocumented, b...Juan Linietsky2016-02-271-1/+1
* ._sc_ file is now a ConfigFile for self contained modeAriel Manzur2016-02-211-1/+2
* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Add way to look for templates at system wide level tooest312015-11-301-0/+1
* -Merged the file server with the live editing and remote debugJuan Linietsky2015-08-061-0/+1
* new file dialog!Juan Linietsky2015-06-061-0/+14
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+138