| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | 2017-03-05 | 1 | -1158/+0 |
| | | | | | | | The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | ||||
| * | -renamed globals.h to global_config.cpp (this seems to have caused a few ↵ | Juan Linietsky | 2017-02-21 | 1 | -1/+1 |
| | | | | | | | modified files) -.pck and .zip exporting redone, seems to be working.. | ||||
| * | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | 2017-02-13 | 1 | -8/+8 |
| | | | | | | | This new name also makes its purpose a little clearer This is a step towards fixing #56 | ||||
| * | Merge pull request #7768 from bojidar-bg/sc-multiple-names | Rémi Verschelde | 2017-02-12 | 1 | -1/+8 |
| |\ | | | | | Make _sc_ files work like ._sc_ | ||||
| | * | Make _sc_ files work like ._sc_, fixes #7762 | Bojidar Marinov | 2017-02-09 | 1 | -1/+8 |
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| * | | Merge pull request #7757 from volzhs/save-debug-options | Rémi Verschelde | 2017-02-12 | 1 | -9/+5 |
| |\ \ | | | | | | | Save and restore debug options for each project | ||||
| | * | | Save and restore debug options | volzhs | 2017-02-08 | 1 | -9/+5 |
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| * / | Add editor option for automatically closing the output when stopping the game. | mbalint12 | 2017-02-06 | 1 | -0/+1 |
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| * | Fixed line lenght guideline drawing with color option | Paulb23 | 2017-01-28 | 1 | -0/+2 |
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| * | Add run/output category | Guilherme Felipe | 2017-01-25 | 1 | -0/+2 |
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| * | Style: Cleanups, added headers, renamed files | Rémi Verschelde | 2017-01-16 | 1 | -3/+2 |
| | | | | | | | | | | Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain). | ||||
| * | 2D and 3D viewport are working again :D | Juan Linietsky | 2017-01-15 | 1 | -1/+1 |
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| * | Style: Fix whole-line commented code | Rémi Verschelde | 2017-01-14 | 1 | -1/+1 |
| | | | | | | They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | ||||
| * | rename String.extension() -> String.get_extension() / String.basename() -> ↵ | Juan Linietsky | 2017-01-14 | 1 | -2/+2 |
| | | | | | String.get_basename() | ||||
| * | Fix text editor theme saving and loading | Paulb23 | 2017-01-12 | 1 | -30/+30 |
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| * | Dehardcode version major in editor settings | Rémi Verschelde | 2017-01-11 | 1 | -3/+3 |
| | | | | | Follow-up on 7474fc133a268eae12b7b89307cb0482e3781820. | ||||
| * | removed stray hash | Juan Linietsky | 2017-01-11 | 1 | -1/+1 |
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| * | Editor settings file is now versioned | Juan Linietsky | 2017-01-11 | 1 | -2/+6 |
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| * | Editor settings categories are now tidy and beautiful! | Juan Linietsky | 2017-01-05 | 1 | -154/+150 |
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| * | -Changed most project settings in the engine, so they have major and minor ↵ | Juan Linietsky | 2017-01-05 | 1 | -1/+1 |
| | | | | | | | | | categories. -Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available | ||||
| * | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | 2017-01-02 | 1 | -9/+9 |
| | | | | | | | | | Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | ||||
| * | Welcome in 2017, dear changelog reader! | Rémi Verschelde | 2017-01-01 | 1 | -1/+1 |
| | | | | | | | | | That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | ||||
| * | Fix resetting to default value in EditorSettings | volzhs | 2016-11-01 | 1 | -1/+0 |
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| * | Fix bug with saving last select language and remove warning | volzhs | 2016-10-30 | 1 | -6/+1 |
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| * | Merge pull request #6710 from lordadamson/master | Rémi Verschelde | 2016-10-22 | 1 | -0/+28 |
| |\ | | | | | fix #6031 when creating a script the default language will be what yo… | ||||
| | * | fix #6031 when creating a script the language will be what you selected last ↵ | Adham Zahran | 2016-10-20 | 1 | -0/+28 |
| | | | | | | | | | time | ||||
| * | | Allow turing off zero-padding for line numbers | Pedro J. Estébanez | 2016-10-13 | 1 | -0/+2 |
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| * | | Add line length guideline to code editors | Pedro J. Estébanez | 2016-10-10 | 1 | -0/+4 |
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| * | | Refactor node naming APIs used by editor | Pedro J. Estébanez | 2016-10-08 | 1 | -2/+0 |
| |/ | | | | | Make 'name_num_separator' a project setting Make all node operations separator-aware | ||||
| * | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky | 2016-09-13 | 1 | -1/+1 |
| | | | | | -Improved HiDPI detection (requires resolution of > 2000 in X axis) | ||||
| * | Added customisable grid color, issue 3781 | Paulb23 | 2016-09-08 | 1 | -0/+3 |
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| * | Merge pull request #6223 from RandomShaper/improve-gridmap-edit | Rémi Verschelde | 2016-08-29 | 1 | -1/+1 |
| |\ | | | | | Improve/fix GridMap editor | ||||
| | * | Improve/fix GridMap editor | Pedro J. Estébanez | 2016-08-21 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | Fix cursor/palette update on tile eyedropping Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues Fix/improve menu/keyboard shortcuts Merge 'Gridmap Editor' and 'Grid Map' settings into the latter | ||||
| * | | Merge pull request #6185 from TheHX/pr-issue-3496 | Rémi Verschelde | 2016-08-29 | 1 | -0/+5 |
| |\ \ | | | | | | | Better editor settings for the FileSystem dock | ||||
| | * | | Better editor settings for the FileSystem dock | Franklin Sobrinho | 2016-08-16 | 1 | -0/+5 |
| | |/ | | | | | | | * Save the current display mode when changing it from the dock | ||||
| * / | Added add_property_info function to Globals and EditorSettings classes | Franklin Sobrinho | 2016-08-16 | 1 | -0/+21 |
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| * | Likely with bugs and with some features are missing, as well as profiler ↵ | Juan Linietsky | 2016-08-06 | 1 | -5/+0 |
| | | | | | support, but VisualScript should be more or less done! | ||||
| * | VisualScript can now execute visual scripts, but there is no debugger or ↵ | Juan Linietsky | 2016-08-05 | 1 | -0/+7 |
| | | | | | profiler yet. | ||||
| * | Removed support for saving paths as relative, closes #5728 | Juan Linietsky | 2016-07-22 | 1 | -2/+2 |
| | | | | | Editor now has good refactoring tools, so this function is mostly obsolete | ||||
| * | Added block caret to TextEdit | Paulb23 | 2016-07-12 | 1 | -0/+3 |
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| * | Merge pull request #5615 from Paulb23/shortcut_save_print | Rémi Verschelde | 2016-07-12 | 1 | -1/+0 |
| |\ | | | | | Removed shortcut saving print | ||||
| | * | Removed shortcut saving print | Paulb23 | 2016-07-09 | 1 | -1/+0 |
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| * | | Added completion font colors | Paulb23 | 2016-07-11 | 1 | -0/+2 |
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| * | | Added completion scroll color | Paulb23 | 2016-07-11 | 1 | -0/+2 |
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| * | fix to the fix, and removed some conflicting shorcuts | Juan Linietsky | 2016-07-03 | 1 | -1/+2 |
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| * | Avoid settings from being lost when opening project manager. | Juan Linietsky | 2016-07-03 | 1 | -6/+16 |
| | | | | | Probably fixes many issues of this kind, like missing shortcuts or other settings | ||||
| * | Fix network IP setting change | volzhs | 2016-06-24 | 1 | -1/+1 |
| | | | | | Fix #5368 | ||||
| * | Merge pull request #5344 from Paulb23/code_completion_colors | Rémi Verschelde | 2016-06-22 | 1 | -0/+6 |
| |\ | | | | | Code completion box colors | ||||
| | * | Added code completion existing color setting | Paulb23 | 2016-06-21 | 1 | -0/+2 |
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| | * | Added code completion selected color setting | Paulb23 | 2016-06-21 | 1 | -0/+2 |
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