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authorPedro J. Estébanez2016-10-07 20:25:29 +0200
committerPedro J. Estébanez2016-10-08 21:49:16 +0200
commit9b2e2935d06f870171353cb0e3f52caa6fc74c5b (patch)
tree803ed760d484c2e5cf89096f83fdce7f001e4d76 /tools/editor/editor_settings.cpp
parent88a32c11f1d35c57a7af4b8f6733595b95ab4e4b (diff)
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Refactor node naming APIs used by editor
Make 'name_num_separator' a project setting Make all node operations separator-aware
Diffstat (limited to 'tools/editor/editor_settings.cpp')
-rw-r--r--tools/editor/editor_settings.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 4778a7ce9..a5ba4847f 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -565,8 +565,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("text_editor/restore_scripts_on_load",true);
- set("scenetree_editor/duplicate_node_name_num_separator",0);
- hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
//set("scenetree_editor/display_old_action_buttons",false);
set("scenetree_editor/start_create_dialog_fully_expanded",false);
set("scenetree_editor/draw_relationship_lines",false);