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path: root/tools/editor/editor_settings.cpp (follow)
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* Merge pull request #5283 from djrm/remove_printsRémi Verschelde2016-06-191-5/+0
|\ | | | | Removed lots of prints
| * Removed lots of printsDaniel J. Ramirez2016-06-181-5/+0
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* | TextEdit: Change font size with Ctrl+Mouse Wheel Up/DownIgnacio Etcheverry2016-06-181-1/+1
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* -added missing .inc filesJuan Linietsky2016-06-171-0/+4
| | | | | | -Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
* Adds the ability to draw parent-children relationship lines in scene tree editorUgisBrekis2016-06-151-1/+3
| | | | | Can be turned on/off in editor settings + line color change available as well
* project history was not being saved after a recent fix, this should fix itJuan Linietsky2016-06-121-1/+1
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* make sure editor forgets removed settings, closes #5010Juan Linietsky2016-06-111-2/+20
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* HiDPI: Use global/hidpi_mode as propertyRémi Verschelde2016-06-061-2/+2
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* make hdpi manually configurable in project settingsJuan Linietsky2016-06-051-0/+2
| | | | also added hidpi support to project manager
* -customizable shortcuts in editorJuan Linietsky2016-06-041-7/+134
| | | | | -editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
* The create dialog starts collapsed now.Warlaan2016-06-041-0/+1
| | | | The original behavior can be reactivated in the editor settings.
* Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde2016-05-291-0/+1
|\ | | | | Added breakpoint markers, issue 4750
| * Added breakpoint markers, issue 4750Paulb232016-05-261-0/+1
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* | Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde2016-05-291-0/+4
|\ \ | | | | | | ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
| * | ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry2016-05-291-0/+4
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* | Finalized DynamicFont implementationJuan Linietsky2016-05-291-2/+6
| | | | | | | | | | | | -DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
* | Added translation support to GodotJuan Linietsky2016-05-271-1/+81
| | | | | | | | included is a French translation!
* | Changed import workflowJuan Linietsky2016-05-271-0/+2
|/ | | | | | | | | | | | | | | | -Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
* Added settings to change marked and breakpoint colorPaulb232016-05-251-0/+4
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* Save line number color with text editor themeIgnacio Etcheverry2016-05-231-0/+1
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* Added color themes to the text editorPaulb232016-05-231-19/+167
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* Change the default comment color to #676767 (#4763)Hugo Locurcio2016-05-231-1/+1
| | | A neutral gray color, more readable than the old brown one.
* remove trailing whitespaceHubert Jarosz2016-05-211-1/+1
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* i18n: Proofreading of all stringsRémi Verschelde2016-05-211-2/+3
| | | | | | Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there.
* -Added configuration warning system for nodesJuan Linietsky2016-05-171-1/+1
| | | | | -Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work
* Contextualized Scene Tree menuJuan Linietsky2016-05-161-0/+4
| | | | | | -Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock
* Merge pull request #4612 from bojidar-bg/fix-anchor-buildsRémi Verschelde2016-05-111-0/+2
|\ | | | | Fix #4588 (crash in Control::_set_anchor)
| * Fix #4588 (crash Control::_set_anchor)Bojidar Marinov2016-05-101-0/+2
| | | | | | | | Thanks to @vnen for testing this
* | Added caret blink in text editorPaulb232016-05-091-0/+4
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* i18n: Don't make print_line calls translatableRémi Verschelde2016-05-041-2/+2
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* Modified editor strings to be translatable in the futureJuan Linietsky2016-05-031-6/+6
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* Trim trailing white space on save, issue 4383Paulb232016-04-231-0/+1
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* Made trackpad behaviour optional in 3D mode (issue #4265)Marc Gilleron2016-04-121-0/+1
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* Setting to change line number colorPaulb232016-04-081-0/+1
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* Option to toggle syntax highlightingPaulb232016-04-061-0/+2
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* Merge pull request #4238 from Paulb23/caret_colorRémi Verschelde2016-04-061-0/+1
|\ | | | | Ability to change the caret color
| * Ability to change the caret colorPaulb232016-04-051-0/+1
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* | Member variable syntax highlightingPaulb232016-04-051-0/+1
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* Function syntax highlightingPaul Batty2016-04-021-0/+1
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* Option to toggle line numbersPaulb232016-03-301-0/+2
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* Syntax highlighting for numbersPaulb232016-03-211-0/+1
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* Option to toggle tab drawingPaulb232016-03-181-0/+1
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* Highlight all occurrences of selected wordPaulb232016-03-161-0/+2
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* Added configuable tab sizePaulb232016-03-141-0/+3
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* Enabled scrolling past end of filePaulb232016-03-071-0/+2
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* Completed the support for plugins! It is not possible to add plugins.Juan Linietsky2016-02-271-217/+0
| | | | | | Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
* added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settingsAriel Manzur2016-02-271-5/+21
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* First attempt at making a more useful EditorPlugin API. Still undocumented, ↵Juan Linietsky2016-02-271-0/+10
| | | | but feedback welcome!
* ._sc_ file is now a ConfigFile for self contained modeAriel Manzur2016-02-211-3/+25
| | | | can contain a pre-loaded list of projects to be added to editor_settings.xml
* Added "self contained" mode for Steam installation and similar. Editor looks ↵Ariel Manzur2016-02-191-9/+19
| | | | for a file ._sc_ in the directory where the executable is, if it's present, all the editor settings (including the export templates) are read from editor_data/ inside that directory