index
:
godot.git
feature/gio-open
feature/gridmap-used-cells
fix/use-bin-name
master
mirror
Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
J08nY
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
tools
/
editor
/
editor_node.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge pull request #5283 from djrm/remove_prints
Rémi Verschelde
2016-06-19
1
-6
/
+0
|
\
|
*
Removed lots of prints
Daniel J. Ramirez
2016-06-18
1
-6
/
+0
*
|
Merge pull request #5243 from Geequlim/editor-themes
Rémi Verschelde
2016-06-19
1
-40
/
+4
|
\
\
|
*
|
Clean up editor theme creation
Geequlim
2016-06-18
1
-40
/
+4
*
|
|
Merge pull request #5166 from djrm/shortcuts
Rémi Verschelde
2016-06-19
1
-2
/
+2
|
\
\
\
|
*
|
|
Added shortcuts to convert_to/MeshLibrary and convert_to/TileSet (pretty hand...
Daniel J. Ramirez
2016-06-12
1
-2
/
+2
*
|
|
|
make default extension .tscn
Juan Linietsky
2016-06-18
1
-1
/
+1
|
|
_
|
/
|
/
|
|
*
|
|
Drop fully commented-out files
Rémi Verschelde
2016-06-18
1
-1
/
+0
*
|
|
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
Juan Linietsky
2016-06-18
1
-94
/
+0
|
|
/
|
/
|
*
|
-added missing .inc files
Juan Linietsky
2016-06-17
1
-4
/
+20
*
|
Added fullscreen and distraction free mode shorcuts
Paulb23
2016-06-15
1
-12
/
+15
*
|
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-06-13
1
-2
/
+7
|
/
*
Fix the warning message from not using the editor theme, closes #5002
Juan Linietsky
2016-06-11
1
-1
/
+1
*
Prevent crash in specific situation of removing a plugin, fixes #5019
Juan Linietsky
2016-06-11
1
-0
/
+1
*
Better way to disable asset library
Juan Linietsky
2016-06-09
1
-6
/
+6
*
Disable asset library compilation if no openssl exists
Juan Linietsky
2016-06-09
1
-0
/
+4
*
Merge pull request #5007 from bojidar-bg/asset-store
Juan Linietsky
2016-06-08
1
-2
/
+2
|
\
|
*
Update asset library editor plugin - new functionality and fixes
Bojidar Marinov
2016-06-07
1
-2
/
+2
*
|
Merge pull request #5093 from DimOkGamer/more_translatable_strings
Juan Linietsky
2016-06-08
1
-1
/
+1
|
\
\
|
*
|
Fixed localization in file dialogs
DimOkGamer
2016-06-07
1
-1
/
+1
|
|
/
*
/
-Heavily improved editor startup and exit performance
Juan Linietsky
2016-06-07
1
-0
/
+3
|
/
*
Merge pull request #5026 from Geequlim/patch9frame-extension
Juan Linietsky
2016-06-06
1
-6
/
+3
|
\
|
*
Add plugin to pick texture region and patch margins for Patch9Frame
Geequlim
2016-06-05
1
-6
/
+3
*
|
Merge pull request #5056 from SaracenOne/bitmask_import_plugin
Juan Linietsky
2016-06-06
1
-0
/
+3
|
\
\
|
*
|
Bitmask import plugin
Saracen
2016-06-05
1
-0
/
+3
*
|
|
HiDPI: Use global/hidpi_mode as property
Rémi Verschelde
2016-06-06
1
-1
/
+1
*
|
|
make hdpi manually configurable in project settings
Juan Linietsky
2016-06-05
1
-0
/
+13
|
/
/
*
/
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
1
-25
/
+29
|
/
*
Created a NodeDock with signals and groups
Juan Linietsky
2016-06-04
1
-11
/
+15
*
Signals became a tab
Juan Linietsky
2016-06-03
1
-8
/
+23
*
Cleaned up remote menu
Juan Linietsky
2016-06-03
1
-10
/
+14
*
Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode
Rémi Verschelde
2016-06-02
1
-16
/
+82
|
\
|
*
Added fullscreen and distraction free modes
Paulb23
2016-05-30
1
-16
/
+82
*
|
Ability to reload scripts on running game
Juan Linietsky
2016-06-01
1
-0
/
+6
*
|
Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
1
-1
/
+1
|
/
*
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-30
1
-9
/
+10
*
Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
1
-1
/
+1
*
Editor: Fix base dir when going back to project manager
Rémi Verschelde
2016-05-28
1
-2
/
+2
*
Changed import workflow
Juan Linietsky
2016-05-27
1
-8
/
+60
*
-Improve resource previews
Juan Linietsky
2016-05-23
1
-4
/
+10
*
use node name as filename when save scene
volzhs
2016-05-23
1
-1
/
+2
*
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
1
-81
/
+83
|
\
|
*
i18n: Use %d instead of %i in vformat
Rémi Verschelde
2016-05-21
1
-2
/
+2
|
*
remove trailing whitespace
Hubert Jarosz
2016-05-21
1
-3
/
+3
|
*
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
1
-29
/
+29
|
*
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-21
1
-50
/
+51
*
|
First version of Profiler
Juan Linietsky
2016-05-21
1
-10
/
+7
|
/
*
Contextualized Scene Tree menu
Juan Linietsky
2016-05-16
1
-1
/
+4
*
Changes to FileSystem Dock
Juan Linietsky
2016-05-15
1
-8
/
+3
*
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
1
-3
/
+2
[next]