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| author | Bojidar Marinov | 2016-06-07 21:29:15 +0300 |
|---|---|---|
| committer | Bojidar Marinov | 2016-06-07 21:49:19 +0300 |
| commit | e4a24812cd3fa6d6fb9f0ba440e01c84642204ac (patch) | |
| tree | 89f711e94b816bedb94b5267019b4321aaa08bb3 /tools/editor/editor_node.cpp | |
| parent | ce328ce99b6dd41862dea3c95aa8621dc4b83d15 (diff) | |
| download | godot-e4a24812cd3fa6d6fb9f0ba440e01c84642204ac.tar.gz godot-e4a24812cd3fa6d6fb9f0ba440e01c84642204ac.tar.zst godot-e4a24812cd3fa6d6fb9f0ba440e01c84642204ac.zip | |
Update asset library editor plugin - new functionality and fixes
Diffstat (limited to 'tools/editor/editor_node.cpp')
| -rw-r--r-- | tools/editor/editor_node.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 01a6e3514..b3453a429 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -61,7 +61,7 @@ #include "plugins/sprite_frames_editor_plugin.h" #include "plugins/texture_region_editor_plugin.h" #include "plugins/canvas_item_editor_plugin.h" -#include "addon_editor_plugin.h" +#include "asset_library_editor_plugin.h" #include "plugins/spatial_editor_plugin.h" #include "plugins/sample_editor_plugin.h" #include "plugins/texture_editor_plugin.h" @@ -6378,7 +6378,7 @@ EditorNode::EditorNode() { add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) ); add_editor_plugin( memnew( SpatialEditorPlugin(this) ) ); add_editor_plugin( memnew( ScriptEditorPlugin(this) ) ); - //add_editor_plugin( memnew( AddonEditorPlugin(this) ) ); + add_editor_plugin( memnew( AssetLibraryEditorPlugin(this) ) ); //more visually meaningful to have this later raise_bottom_panel_item(AnimationPlayerEditor::singleton); |
