| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Move templates and distribution stuff to tools/dist | Rémi Verschelde | 2016-09-05 | 1 | -69/+0 |
| | | | | | Also removed the obsolete iOS xcode template. | ||||
| * | Bump version to 2.2-alpha | Rémi Verschelde | 2016-08-03 | 1 | -2/+2 |
| | | | | | There are now new developments that will not be in 2.1-stable | ||||
| * | Make .app bundle hidpi aware | GungnirInd | 2016-06-11 | 1 | -1/+1 |
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| * | Switch Mac version to 2.1-dev too | Rémi Verschelde | 2016-04-02 | 1 | -2/+2 |
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| * | Update version in Info.plist | RegalMedia | 2016-03-07 | 1 | -2/+2 |
| | | | | Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system. | ||||
| * | Update copyright to 2016 in headers | George Marques | 2016-01-01 | 1 | -2/+2 |
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| * | Replace hardcoded references to Okam Studio by Godot Engine | Rémi Verschelde | 2015-11-27 | 1 | -2/+2 |
| | | | | | | Since the engine development is now independent. Fixes #2836. | ||||
| * | GODOT IS OPEN SOURCE | Juan Linietsky | 2014-02-09 | 1 | -0/+69 |
