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* Move templates and distribution stuff to tools/distRémi Verschelde2016-09-053-70/+0
| | | | Also removed the obsolete iOS xcode template.
* Bump version to 2.2-alphaRémi Verschelde2016-08-031-2/+2
| | | | There are now new developments that will not be in 2.1-stable
* Make .app bundle hidpi awareGungnirInd2016-06-111-1/+1
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* Icon: Remove more grey capsules behind official logoRémi Verschelde2016-05-301-0/+0
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* Switch Mac version to 2.1-dev tooRémi Verschelde2016-04-021-2/+2
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* Update version in Info.plistRegalMedia2016-03-071-2/+2
| | | Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system.
* Update copyright to 2016 in headersGeorge Marques2016-01-011-2/+2
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* Replace hardcoded references to Okam Studio by Godot EngineRémi Verschelde2015-11-271-2/+2
| | | | | Since the engine development is now independent. Fixes #2836.
* Add icon to exe file in windows exportmasoud bh2015-11-091-0/+0
| | | | | | | | | add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'.
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-093-0/+70